Borked thigh bending (G8F)

SilusCrowSilusCrow Posts: 4
edited December 2021 in Daz Studio Discussion

This is kinda what I'm dealing with. I tried Bend Controls but it didn't seem to do anything.  It might be (probably is) a skin weighting issue, but I don't really know how I might go around addressing that (either via assets or in the program).  Some assistance would be appreciated.

Post edited by SilusCrow on

Comments

  • artxtapartxtap Posts: 158
    edited December 2021

    that will buff right outlaugh, daz does give some assets for free that will buff that out; clothesyes

    Post edited by artxtap on
  • Try putting the Viewport in Smooth Shaded mode, using the sphere icon next to the camera/view picker in the top-right corner by default, and post some more straight on images with the minimum posing aplied that will show the issue. it's most likely a JCM for a shape kicking in when it shouldn't.

  • takezo_3001takezo_3001 Posts: 1,974
    edited December 2021

    It could very well be a rogue morph product, *temporarily move your 3rd party morphs to a temp holding folder and systematically move the morphs back one-by-one to find the culprit that's causing the deformity!

    Workarounds suck because they never address the root problem, just covers them up!

    *Navigate to: \data\DAZ 3D\Genesis 8\Female (Or Female 8_1) \Morphs

    Post edited by takezo_3001 on
  • Seven193Seven193 Posts: 1,080
    edited December 2021

    Click on Currently Used in your Parameters tab, and look for any morphs you don't recognize.  Then set it to zero, and see if the problem goes away.

    Post edited by Seven193 on
  • takezo_3001takezo_3001 Posts: 1,974

    Seven193 said:

    Click on Currently Used in your Parameters tab, and look for any morphs you don't recognize.  Then set it to zero, and see if the problem goes away.

    That doesn't solve the issue, unless you can also narrow down what morph is causing the problem in the first place, that way you can actually fix the issue by getting rid of the morph and/or contact the PA, so they can fix it... 

  • Seven193Seven193 Posts: 1,080

    There are morphs that come with installed products, and morphs that come with Daz Studio.  So, I'm not going to tell someone to start deleting morph files until they figure out where the morph came from.  Find out first, if it's a product morph or a DS program morph that's causing the problem.

  • takezo_3001takezo_3001 Posts: 1,974
    edited December 2021

    Seven193 said:

    There are morphs that come with installed products, and morphs that come with Daz Studio.  So, I'm not going to tell someone to start deleting morph files until they figure out where the morph came from.  Find out first, if it's a product morph or a DS program morph that's causing the problem.

    Who said anything about deleting morph files?

    Getting rid of a morph does not always mean the same as deleting a morph, as you can get rid of it by storing it outside DS!

    That doesn't solve the issue, unless you can also narrow down what morph is causing the problem in the first place, that way you can actually fix the issue by getting rid of the morph and/or contact the PA, so they can fix it... 

    I was talking about temporarily moving them, so you can start figuring out what morph is causing the issue, I mean, I have essentially said the very same thing as your above post. 

    It could very well be a rogue morph product, *temporarily move your 3rd party morphs to a temp holding folder and systematically move the morphs back one-by-one to find the culprit that's causing the deformity!

    Post edited by takezo_3001 on
  • cridgitcridgit Posts: 1,757
    edited May 2022

    Redacted

    Post edited by cridgit on
  • takezo_3001takezo_3001 Posts: 1,974

    cridgit said:

    I had a similar problem with a rogue morph, but on the abdomen. Here's how I managed to track it down and now I'm still waiting for the product to be fixed.

    https://www.daz3d.com/forums/discussion/536431/3d-universe-stylized-21-character-and-hair-for-g8f-defective-morph

    Richard is an excellent script master in his own right, (Even if he himself did not come up with that script!) it sure beats unloading/loading morphs in order to find the culprit!

  • charlescharles Posts: 846

    EDIT -> FIGURE -> RIGGING -> ADJUST RIGGING TO SHAPE

     

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