How Do You Save New Material Zones
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in The Commons
If I take an exsisting body suit, for example, and I create new Material Zones using the Geometry Editer in Daz3D, how do I save that so I can re-apply them to the suit anytime I want?
Comments
I would say Save As > Support Asset, but with a new name, unless you want to override the existing.
I saved the figure, wearing the suit as a subset, but when I load it, the suit's bones are all messed up. I can load a new suit that is just fine, but doesn't have the new surfaces.
Anything that loads the model, rathr than changing the settings for an already-loaded model, shoulc bring in the modified grouping. If the onyl chnage was grouping, and you hadn't memorised the rigging in a modified form, I'm not sure why it would fail like that.
I've never had the rigging do that. I just finished redoing it all and saving a subset. Hopefully it never happens again.