Puppeteer transformation
luckisdead
Posts: 0
I've been working with puppeteer, very useful tool, but I have a problem.
When I save puppeteer as preset and load it to another character. It applies the morphs of the previous character to the new one.
Is it possible to save or load presets without morphs?
Comments
This is right up my alley as I use puppeteer exclusively for my scenes!
What I always do when applying a puppeteer scheme to a new character is to lock the new character by shape, apply the pose, and update the dot, so the new character morphs overwrite the old ones...
Here my tricks
1. When creating pose or expression library in Pupetter always use the defaut character without morphs . Create dots as many as you like . Save to Library for future use
2. Then Make sure you in preview mode . Now DIAL your favorite morphed character . Go to preview and try several pose or expression . It should be works without bring back your character into default
3. Create Another layer - Give proper name and save several new dot informations with morphed character if needed .
4. Save/Resave in your library