Gender Curious Response

Roland YoungerRoland Younger Posts: 21
edited December 2021 in The Commons

Thank you all for your input into the recent discussion on limited male based product.  I realize now that it isn't just my imagination.  Though I can grasp the reasoning behind the explanation given, it still doesn't quite pan out for me. It's sort of like the old Barbie and Ken scenario, they produced everything for Barbie (ie) clothes, cars, condos, you name it. All Ken ever seem to get was a tanktop, bermuda swimtrunks a pair of flip flops and a surf board. Their argument was similar in that Barbie was in greater demand, Well she was also more heavily promoted wasn't she. Case in point, there have still been base male mods and morphs developed and produced from genesis through to now genesis male 8.1.  There has been a steady progressive effort in realism in these base mods. and yet clothing and accessories are supposedly more difficult to model for the male?  Many of the female outfits created seem very complex and stylish in design and thus more realistic. As in the real world mens clothing items are very stylish and diverse. But hey, maybe it is just an issue of demand. But I'll bet if you create more on the same quality level and promote it, you'll also create more demand thus sales.

Post edited by Richard Haseltine on

Comments

  • nemesis10nemesis10 Posts: 3,491

    In the United States, you only have to look in a toy section.... Barbie represents an ancient product line as toys go and are still sold while GI Joe has pretty much vanished from shelves....  Hasbro promoted the heck out of GI Joe (two or three movies) and now he is a memory.  You can't create demand, you can only harness it.

  • nonesuch00nonesuch00 Posts: 18,302

    Boys, even little ones, now play those 'war games' via video games mostly and not with action figure dolls like in times past. I would expect that even dolls for girls and toys generally have decreased sales due to the popularity of video games on smart phones and tablets. 

  • DazzleDazzle Posts: 45

    There are lots of accessories for Barbie, and Ken is one of them smiley

  • kenmokenmo Posts: 923

    Well if your use of Daz is storytelling then there should be no great difference in the number of male vs female clothing, hair, props etc. Or are more stories, novels, movies, cartoons, comics, graphic novels about female characters and less about males?

    Sorry I just do not see this slant in favor of females in the media I mentioned above.

     

  • No need to get your hackles up. For the record I happen to think Daz 3D is a wonderful package and the fact that it is offered for free is a tremendous bonus as well. But as has been alluded to in the response to my previous post, there is a disproportion of product female to male. My point is that I see just as much effort put into the development of realistic male based models as well as female with each iteration.  It seems contradictory to do this and yet produce male accessories as kind of an afterthought.  There are artists out there producing some great products for daz, it would simply be nice to in some way promote the development of more quality male based accessories.  Oh and as for the comment about demand, it is created everyday either by necessity or by a perceived need (want) by way of various marketing strategics.

  • kenmokenmo Posts: 923

    Roland Younger said:

    No need to get your hackles up. For the record I happen to think Daz 3D is a wonderful package and the fact that it is offered for free is a tremendous bonus as well. But as has been alluded to in the response to my previous post, there is a disproportion of product female to male. My point is that I see just as much effort put into the development of realistic male based models as well as female with each iteration.  It seems contradictory to do this and yet produce male accessories as kind of an afterthought.  There are artists out there producing some great products for daz, it would simply be nice to in some way promote the development of more quality male based accessories.  Oh and as for the comment about demand, it is created everyday either by necessity or by a perceived need (want) by way of various marketing strategics.

    WOW....just WOW. I am not getting my hackles up. But IF you've read my response, I was agreeing with YOU and your concerns.

     

  • I would have to agree with you to the extent like society males have been gender neutralised and in Daz lost their tackle, looks like a good time to start making clothes for male characters hey!

  • Moved to the Commons as it is not a Daz Studio topic.

  • Serene NightSerene Night Posts: 17,672
    edited December 2021

    I am a proponent of variety in men's clothing, but here is not so much what men wear or do wear, or what people want, it's simply that the market here is largely people who want to illustrate women, in somewhat sexy or pretty clothing and little else. So of course this is the content creation focus. 

    Even content marketed as men's content really is often ill-disguised female fitted clothing and hair. 

    So that said, I accept that Daz store is a female-content orientated market. 

    I have suggested in the past that DAZ store attempt to market more content to those who want to illustrate males and male-related imagery, but judging by the store's content as it exists they would need to improve the realism of their products and sell content which people who want to illustrate men, might purchase. It is probably simply easier to embrace the core buyers here with more Female Orientated content. 

    The focus will need to change however if they want to realistically move into the game market. They will need more realism with males, military content, hair and the like. Unless there focus is on female only games. 

     

    Post edited by Serene Night on
  • HylasHylas Posts: 5,070

    If we accept that DAZ' main source of income - as dictated by market demand - is skinny, conventionally attractive (and mostly white or anime) female characters in their 20es and assets that go with those models... then I think they do a decent job of also providing characters and assets that are not that.

  • NylonGirlNylonGirl Posts: 1,919

    All of the people who can't get items for men just because items for women sell better, you will finally get your revenge when DAZ stops selling items altogether because one NFT sells for the price of 40 DAZ Studio items.

  • Matt_CastleMatt_Castle Posts: 2,655
    edited January 2022

    Roland Younger said:

    yet clothing and accessories are supposedly more difficult to model for the male?

    That seems an unlikely thing to have been said. If anything, clothing for males may be technically easier, as the breast area is often one of the bigger hassles (loads of corrective morphs to try to make it work with any breast size or shape).

    What people said was that female assets are far more in demand, and far more lucrative.

    But I'll bet if you create more on the same quality level and promote it, you'll also create more demand thus sales.

    How much are you willing to bet, and will you actually pay out if you lose that bet?

    We've seen this discussion hundreds of times. You're not going to convince the vendors when their sales numbers haven't - your meaningful choices are to just trust the vendors who say that it just doesn't have the same return, actually directly commission someone to make what you want, or to learn the skills and make the content yourself.

    Post edited by Matt_Castle on
  • Oso3DOso3D Posts: 15,042

    Hylas said:

    If we accept that DAZ' main source of income - as dictated by market demand - is skinny, conventionally attractive (and mostly white or anime) female characters in their 20es and assets that go with those models... then I think they do a decent job of also providing characters and assets that are not that.

    Honestly, this. I am ENORMOUSLY grateful for all the vendors who aim for less conventional market, maybe take a little bit of a hit on chancing stuff that's in less demand, or even just going 'I'm just going to make this ANYWAY'

    I mean, look at my store... heh.

    But even with the WEIRD stuff I do, I still make decisions about what is more and less likely to land.

     

  • TorquinoxTorquinox Posts: 3,593

    Now we have 2 threads on this topic? I think the salient arguments have been made and the most coherent, practical answer has been "more texture packs for the better existing items." I would hope new items will still appear, but I expect there won't be that many items. I also believe current PAs when they say male-exclusive products don't sell that well.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,534

    a male equivalent of the MFD or later UD is certainly needed,

    it used to be the M3 & M4 tunics and Valiant for M4

    heck there even is an M4 fit for the MFD

    and if it comes to modern suits the women can wear those too so what is really needed is a DAZ Original set of unisex clothes with the same UV even if the mesh is different then addons and textures can be made.

Sign In or Register to comment.