How Can I Remove Weight Bleedover In The Weightmap Editor?
PAWN_EDM
Posts: 55
I am using weightmaps to apply a full-body morph to separate parts of the body. It works in theory, all I need to do is fix the weight bleedover problem. I wouldn't care about it if it wasn't affecting the body's shape when multiple morphs with adjacent faces are applied, but it does. What I want to do is make it so only the selected area is filled 100%, and 0% immediately outside of the selected area.
Attached is what it looks like when I select G8F Pectorals and fill them 100%
Comments
Please put the Viewport into Smooth Shaded Drawstyle if you are going to post a nude.
Is this a dForm weightmap or are you using the bone weight map?
Richard Haseltine
Oops! Sorry! It is a dForm weightmap