speckled render

edited December 1969 in The Commons

Hi I'm new to Daz Studio, but just couldn't resist trying this photorealism renderer. After a couple of days thrashing around in the dark I finally started getting some where, but, don't know whats happening here ( see image attatched) my first few attemps at renders had a litle speckling that vanished as the render progressed.

Any thoughts ?

Thanks.

elizabeth.jpg
669 x 784 - 220K

Comments

  • Oso3DOso3D Posts: 15,045
    edited December 1969

    Make sure 'firefly filter' is on (under Render Settings > Filtering)

    You might also want to render a larger image and then shrink it down, if possible.

  • Cris PalominoCris Palomino Posts: 11,694
    edited December 1969

    You said you're using DAZ Studio. Which version? If you're using 4.8 are you using the 3Delight engine or Iray?

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    I'm assuming that you are using the Iray renderer, since you said 'this photorealism renderer"...

    Those are called fireflies and are an indication that the render isn't finished yet...when it is finished they should all be gone.

  • edited December 1969

    Thanks for the replies. I am using the Iray render engine.

    The render had completed, acording to the status bar, which had closed. The image posted was rendered with the firefly setting on.

    I rendered the scene again, with the pixel filter setting ( I think thats what its called)

    The render is much better, however there was still a very mall amount of speckling which I fixed in photoshop.

    Thanks again.

    And thanks to all the contributors on the forum the guidance has been invaluable.

    Elizabeth-1.jpg
    1005 x 784 - 195K
  • Oso3DOso3D Posts: 15,045
    edited December 1969

    If you still aren't happy with it, also check render settings for time... the renderer has a time limit you can set at which point it will simply go 'done!'

    I think default is 2 hours. I tend to just slide it to maximum -- at which point the 'max # of iterations' kicks in (which defaults to 5000). And you can just eyeball it and stop the render early if need be. (Cancel it from the app, don't close the render window or it will cancel AND delete the image)

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