Iray memory analysis tool?

I believe I saw a new tool recently that gives you a breakdown of memory usage for textures etc in a scene. Can anybody remind me of its name, and has it been useful to anyone? I'm getting scattered random sporadic surfaces that render all black, and I'm assuming those are related to memory blowouts, though I'm not seeing such messages in the log file. Reducing textures to 25% of original doesn't seem to be helping much though. I do have Scene Optimizer, but that tool always makes me a bit nervous that I might be using it wrong and original texture files might be getting overwritten. Really I'd just like a breakdown of what is actually causing these random iray failures.

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