Bone transfer from Blender to Daz
bf2011
Posts: 149
How about a utility that let's you import objects with rigging from Blender into Daz, and also FBX files without problems. Unless something like that already exists
Comments
Been hoping for that for years, I wouldn't get excited any time soon.
DS's FBX import is, shall we say, less than fully functional. It might theoretically possible for a user to write a better import function, but I don't know if the functionality that they would need to do that is accessible by users, and the scripting and SDK documentation are in such a shabby state that it would be a challenge even knowing how to approach something like this.
Was watching some fascinating videos the other day with regards to text2face ... so bouncing off some information in those,
if you can move your animations/animated figures into IClone, then in IClone one can save animations out that can be used in D/S.