Environment / Architecture includes lights?
jc3_113
Posts: 41
I just changed my software from Poser to Daz Studio,
and there are many things I don't understand.
Like the scene "Collective3d Portrait Vignettes Sci-Fi 3",
When I started to render I found it was already very bright,
even I didn't add any lights by myself.
I've set my render option to "Scene Only",
and turned off Auto Headmap,
decreased the environmnet intensity,
but the result were all the same (brightness).
And I can't find any lights were added to the scene,
so there is nothing I can delete.
I've tried another scene "high security laboratory for iray",
and the problem still exists.
What should I do if I want to turn off the light in these scenes?
(Sorry about that my English is not very well.)
Comments
The lights are "Emissives".
The setting will be in the "Surfaces" tab.
The surface names will say " light_Emissive" on them.
You'll find them on the left and right walls, and the ceiling.
I guess the products you use contain "emissive surfaces" which act as lights. The light intensity of those might be to high for your "Exposure Value" in the "Tone Mapping" setting.
second render: only "exposure value" changed from 6 to 4: