Daz Studio 4 Scene Tools Set 3 - Pose Symmetry
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When I select the figure in the Scene tab and try to run the script to flip the pose, just as explained in the promo video, I get the following error:
2022-01-03 20:34:09.322 Loading script: C:/Users/Public/Documents/My DAZ 3D Library/scripts/3d universe/scene tools 3 - flip figure pose.dse
2022-01-03 20:34:09.798 DEBUG: 175
2022-01-03 20:34:10.050 WARNING: Script Error: Line 247
2022-01-03 20:34:10.050 WARNING: TypeError: Result of expression 'aBoneNodes[i]' [undefined] is not an object.
2022-01-03 20:34:10.050 WARNING: Stack Trace:
<anonymous>()@C:/Users/Public/Documents/My DAZ 3D Library/scripts/3d universe/scene tools 3 - flip figure pose.dse:247
2022-01-03 20:34:10.127 Error in script execution: C:/Users/Public/Documents/My DAZ 3D Library/scripts/3d universe/scene tools 3 - flip figure pose.dse
I cannot figure out what I am doing wrong, or if the product is defective.
If anyone can help I would greatly appreciate it.
The product link is here:
https://www.daz3d.com/daz-studio-4-scene-tools-set-3--pose-symmetry
Comments
Try the Symmetry command on the Parameters menu. You can do it for the whole figure by selecting the whole figure or you can do it for one/more bones (+children) by selecting only those bones e.g. select the shoulders to only symmetrize arms.
In the dialog box choose Selected Only and Left to Right or Right to Left. Voila = symmetry.
Thank you. I know how to do that.
I purchased this product to make life easier, but if it doesn't function then I guess I will return it for a refund.
Are you sur it's a figure, with bones? Which base figure is it? The eror appears to be saying that the script did not find any bones to work on.
It is the base Genesis 8 Male that I had just applied a pose to. So the figure was still selected when I ran the script to see if the pose would flip.
Are there any Genesis 8 figures without bones? I think something is wrong with the product.
You hadn't said which figure you were using. Are you sure it was selected, and wasn't parented to a prop?
Closing this sine you are also asking in another thread https://www.daz3d.com/forums/discussion/comment/7243346/#Comment_7243346