Turn costum model into g8
operaopera481
Posts: 0
Hi. i would like to turn a blender model into a g8 model. is there a way to import it somehow? if not then is there a possibility that the g8 model will take the shape of my model? or do I have to sculpt everything myself? I want to turn a whole body into g8.
Comments
Export as OBJ from Blwender and import into Daz Studio. It needs to line up with the base figure without adjustment, if you have that then Edit>Figure>Transfer Utility, set the soruce to the Genesis 8 figure and the Target to the imported OBJ. That should give a basic rigged figure, though it's likely to need work. You could also, if it's a welded mesh (all one piece) apply a dForce modifier from the Simulation Settings pane option menu, or you could use a mix of both (rig, then apply dForce and limit it the skirt by setting other surfaces' dynamic strength to 0 or by using a weight map accessed through a dForce Weight Node).