How Do You Remove Cayman Studios Geograft UVs
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How Do You Remove Cayman Studios Geograft UVs? When I delete a geograft of a UV, such as a slice of the head, of a character - the geograft disappears, but I'm left with a hole where the original UV texture was. How do I remove the geografts and restore the original surface? (It doesn't tell you in Cayman Studios instructions.)
Thanks!
Comments
Select figure, go to surfaces, select all surfaces, switch "UV Set" to Base Male/Base Female (or whatever you need it to be).
Deleting the GeoGrafts should restore the mesh - but it may be black if it still has the incompatible textures aplied. Reapplying a texture set for the figure itself should set the UVs correctly.
You know, I tried and tried, and I got so frustrated that I deleted the character and started over without adding the geografts. Maybe I deleted the mesh or something.