skin tutorial
KeithH
Posts: 336
Hi
Most of the models you purchase, their skin is perfect. I am looking for a tutorial to help me understand how to edit and make my own skin textures using something like photoshop, not purchase an add-on. Any help would be appreciated.
Thank you
Comments
There might not be a single answer to this, but you can try the following search to get a lot of information:
Type this into google:
skin tutorial site:daz3d.com/forums
Hi, I have a tutorial on this! I used 3d Coat.
You can also use Substance Painter which is now owned by Adobe and I think it's your cheapest option but is subscription based at I think $49 a year. The problem with using Photoshop to make your skins is that the Genesis characters made of submeshes each with their own UV set and texture maps. The arms are one set, the legs another, the torso (or head/body for g8.1) another. Where each of these submeshses come together you have a seam. So you can't really use Photoshop to paint accurate transitions across these seams say from the torso to the arms. You have to use a 3d program that lets you paint across these seams and those are few. Z-Brush, 3dcoat and Substance Painter. I've not used 3d coat myself but in substance you have a wide assortment of brushes, plus you can symetry and projection which are really useful.
I mostly posted PS because I have it. I am open to using other programs. Thanks
You can paint across UDIM tiles in Blender. It's free and great for lots of other tasks as well.
I didn't know you could do that with blende, good to know.