Unable to Render Error.
cmsk
Posts: 42
Greeting,
I've been Daz3d for a few weeks and this is what I'm being greeted with currently when hitting the Render Icon. "Unable to Render. No Renderer Available".
Not sure what would've/could've changed.
Any input on a place to start, please?
Comments
What operating system are you using? What hardware? What driver version? Have you disabled one of the render engines in Help>About Installed Plug-ins? Which render engine is set to be used - Edit or Advanced tabs of Render Settings?
Hey Richard,
I'm on a Mac Mini M1 running MacOS Monterey 12.0.1. Haven't touched the Plug-ins, but on checking there, everything is checked and Green. Not sure about the driver version.
--
Chris
What version of Daz Studio is this? Help>About Daz Studio.
4.16.0.3
Do you have CPU checked in Vidia advanced render settings?
Have been into the same problem years ago.
Where is your content directory installed? It is importent to not have it installed in your DS program folder, like many other apps have it.
It might go well for some time, but at one point, you'll run into problems, like yours now.
So to make it clear, don't install "My Library" into the same folder as the "DAZStudio. exe".
Use the "DAZ Studio 4" folder for your programm files and a seperate "Studio" folder for your assets.
This is important.
It was unchecked. I tried checking it off in both places -- Interactive and Photorealistic ... same result.
I have all of my content on an external drive.
can you post the logfile here?
You find it under Help -> Troubleshooting -> View log file.
Go to the bottom of the logifle, the look backwards until you see
+++++++++++++++ DAZ Studio 4.16.x.x starting +++++++++++++++++
And take everything from there.
Will do it later today... thank you.
Added below:
2022-01-11 19:21:19.273 +++++++++++++++ DAZ Studio 4.16.0.3 starting +++++++++++++++++
2022-01-11 19:21:19.273 Performing cleanup...
2022-01-11 19:21:19.283 Release Cycle: General Release
2022-01-11 19:21:19.283 Platform bits: 64
2022-01-11 19:21:19.283 Qt Version: 4.8.7
2022-01-11 19:21:19.284 OpenSubdiv Version: 3.0.0
2022-01-11 19:21:19.308 Running on Macintosh OS 12.0 Monterey
2022-01-11 19:21:19.308 Current DateTime:
2022-01-11 19:21:19.312 Loc: Tue Jan 11 19:21:19 2022
2022-01-11 19:21:19.312 UTC: Wed Jan 12 00:21:19 2022
2022-01-11 19:21:19.313 Temp Data:
2022-01-11 19:21:19.313 Location = /Users/Chris/Library/Application Support/DAZ 3D/Studio4/temp
2022-01-11 19:21:19.313 Disk Total: 460.4 GB (494384795648)
2022-01-11 19:21:19.313 Disk Avail: 139.4 GB (149706625024)
2022-01-11 19:21:19.313 Locale: en_US
2022-01-11 19:21:19.313 No translator found.
2022-01-11 19:21:19.326 Creating Plugin Manager...
2022-01-11 19:21:19.335 Reading style definition /Users/Chris/Daz 3D/Applications/DAZ 3D/DAZStudio4 64-bit/resources/style/Darkside.style
2022-01-11 19:21:19.746 Creating Import Manager...
2022-01-11 19:21:19.746 Creating Export Manager...
2022-01-11 19:21:19.747 Creating File IO Preset Manager...
2022-01-11 19:21:19.756 Creating Save Filter Manager...
2022-01-11 19:21:19.757 Creating Asset IO Manager...
2022-01-11 19:21:19.757 DSON Cache:
2022-01-11 19:21:19.757 Location = /Users/Chris/Library/Application Support/DAZ 3D/dson/cache
2022-01-11 19:21:19.757 Disk Total: 460.4 GB (494384795648)
2022-01-11 19:21:19.757 Disk Avail: 139.4 GB (149706625024)
2022-01-11 19:21:19.758 Creating Image Manager...
2022-01-11 19:21:19.758 Creating Help Manager...
2022-01-11 19:21:19.758 Reading help index
2022-01-11 19:21:19.759 Reading help file /Users/Chris/Daz 3D/Applications/DAZ 3D/DAZStudio4 64-bit/docs/DAZ Studio/DAZStudioHelp.dsx
2022-01-11 19:21:19.761 Reading help file /Users/Chris/Daz 3D/Applications/DAZ 3D/DAZStudio4 64-bit/docs/DAZ Studio/inlineHelp/_.dsx
2022-01-11 19:21:19.778 Reading help file /Users/Chris/Daz 3D/Applications/DAZ 3D/DAZStudio4 64-bit/docs/DAZ Studio/inlineHelp/About Hardware.dsx
2022-01-11 19:21:19.779 Reading help file /Users/Chris/Daz 3D/Applications/DAZ 3D/DAZStudio4 64-bit/docs/Plugins/StrandBasedHairEditor/StrandBasedHairEditor.dsx
2022-01-11 19:21:19.782 Reading help file /Users/Chris/Daz 3D/Applications/DAZ 3D/DAZStudio4 64-bit/docs/Plugins/Timeline/Timeline.dsx
2022-01-11 19:21:19.783 Reading help file /Users/Chris/Daz 3D/Applications/DAZ 3D/DAZStudio4 64-bit/docs/bookmarks.dsx
2022-01-11 19:21:19.784 Creating Multimedia Manager...
2022-01-11 19:21:19.784 Creating Content Manager...
2022-01-11 19:21:19.816 Scanning Import folders...
2022-01-11 19:21:19.816 Scanning Content folders...
2022-01-11 19:21:19.852 Creating Render Manager...
2022-01-11 19:21:19.875 Creating Texture Converter Manager...
2022-01-11 19:21:19.876 Creating Texture Baker Manager...
2022-01-11 19:21:19.878 Creating Device Manager...
2022-01-11 19:21:19.878 Creating CallBack Manager...
2022-01-11 19:21:20.074 Using GLEW 1.9.0
2022-01-11 19:21:20.075 Supported OpenGL extensions:
2022-01-11 19:21:20.075 GL_ARB_color_buffer_float
2022-01-11 19:21:20.075 GL_ARB_depth_buffer_float
2022-01-11 19:21:20.075 GL_ARB_depth_clamp
2022-01-11 19:21:20.075 GL_ARB_depth_texture
2022-01-11 19:21:20.075 GL_ARB_draw_buffers
2022-01-11 19:21:20.075 GL_ARB_draw_elements_base_vertex
2022-01-11 19:21:20.075 GL_ARB_draw_instanced
2022-01-11 19:21:20.075 GL_ARB_fragment_program
2022-01-11 19:21:20.075 GL_ARB_fragment_program_shadow
2022-01-11 19:21:20.075 GL_ARB_fragment_shader
2022-01-11 19:21:20.075 GL_ARB_framebuffer_object
2022-01-11 19:21:20.075 GL_ARB_framebuffer_sRGB
2022-01-11 19:21:20.075 GL_ARB_half_float_pixel
2022-01-11 19:21:20.075 GL_ARB_half_float_vertex
2022-01-11 19:21:20.075 GL_ARB_imaging
2022-01-11 19:21:20.075 GL_ARB_instanced_arrays
2022-01-11 19:21:20.076 GL_ARB_multisample
2022-01-11 19:21:20.076 GL_ARB_multitexture
2022-01-11 19:21:20.076 GL_ARB_occlusion_query
2022-01-11 19:21:20.076 GL_ARB_pixel_buffer_object
2022-01-11 19:21:20.076 GL_ARB_point_parameters
2022-01-11 19:21:20.076 GL_ARB_point_sprite
2022-01-11 19:21:20.076 GL_ARB_provoking_vertex
2022-01-11 19:21:20.076 GL_ARB_seamless_cube_map
2022-01-11 19:21:20.076 GL_ARB_shader_objects
2022-01-11 19:21:20.076 GL_ARB_shader_texture_lod
2022-01-11 19:21:20.076 GL_ARB_shading_language_100
2022-01-11 19:21:20.076 GL_ARB_shadow
2022-01-11 19:21:20.076 GL_ARB_shadow_ambient
2022-01-11 19:21:20.076 GL_ARB_sync
2022-01-11 19:21:20.076 GL_ARB_texture_border_clamp
2022-01-11 19:21:20.076 GL_ARB_texture_compression
2022-01-11 19:21:20.076 GL_ARB_texture_compression_rgtc
2022-01-11 19:21:20.076 GL_ARB_texture_cube_map
2022-01-11 19:21:20.076 GL_ARB_texture_env_add
2022-01-11 19:21:20.076 GL_ARB_texture_env_combine
2022-01-11 19:21:20.076 GL_ARB_texture_env_crossbar
2022-01-11 19:21:20.076 GL_ARB_texture_env_dot3
2022-01-11 19:21:20.076 GL_ARB_texture_float
2022-01-11 19:21:20.076 GL_ARB_texture_mirrored_repeat
2022-01-11 19:21:20.076 GL_ARB_texture_non_power_of_two
2022-01-11 19:21:20.076 GL_ARB_texture_rectangle
2022-01-11 19:21:20.076 GL_ARB_texture_rg
2022-01-11 19:21:20.076 GL_ARB_transpose_matrix
2022-01-11 19:21:20.076 GL_ARB_vertex_array_bgra
2022-01-11 19:21:20.076 GL_ARB_vertex_blend
2022-01-11 19:21:20.076 GL_ARB_vertex_buffer_object
2022-01-11 19:21:20.076 GL_ARB_vertex_program
2022-01-11 19:21:20.076 GL_ARB_vertex_shader
2022-01-11 19:21:20.076 GL_ARB_window_pos
2022-01-11 19:21:20.076 GL_EXT_abgr
2022-01-11 19:21:20.076 GL_EXT_bgra
2022-01-11 19:21:20.076 GL_EXT_bindable_uniform
2022-01-11 19:21:20.076 GL_EXT_blend_color
2022-01-11 19:21:20.076 GL_EXT_blend_equation_separate
2022-01-11 19:21:20.077 GL_EXT_blend_func_separate
2022-01-11 19:21:20.077 GL_EXT_blend_minmax
2022-01-11 19:21:20.077 GL_EXT_blend_subtract
2022-01-11 19:21:20.077 GL_EXT_clip_volume_hint
2022-01-11 19:21:20.077 GL_EXT_debug_label : NOT INITIALIZED
2022-01-11 19:21:20.077 GL_EXT_debug_marker
2022-01-11 19:21:20.077 GL_EXT_draw_buffers2
2022-01-11 19:21:20.077 GL_EXT_draw_range_elements
2022-01-11 19:21:20.077 GL_EXT_fog_coord
2022-01-11 19:21:20.077 GL_EXT_framebuffer_blit
2022-01-11 19:21:20.077 GL_EXT_framebuffer_multisample
2022-01-11 19:21:20.077 GL_EXT_framebuffer_multisample_blit_scaled
2022-01-11 19:21:20.078 GL_EXT_framebuffer_object
2022-01-11 19:21:20.078 GL_EXT_framebuffer_sRGB
2022-01-11 19:21:20.078 GL_EXT_geometry_shader4
2022-01-11 19:21:20.078 GL_EXT_gpu_program_parameters
2022-01-11 19:21:20.078 GL_EXT_gpu_shader4
2022-01-11 19:21:20.078 GL_EXT_multi_draw_arrays
2022-01-11 19:21:20.078 GL_EXT_packed_depth_stencil
2022-01-11 19:21:20.078 GL_EXT_packed_float
2022-01-11 19:21:20.078 GL_EXT_provoking_vertex
2022-01-11 19:21:20.078 GL_EXT_rescale_normal
2022-01-11 19:21:20.078 GL_EXT_secondary_color
2022-01-11 19:21:20.078 GL_EXT_separate_specular_color
2022-01-11 19:21:20.078 GL_EXT_shadow_funcs
2022-01-11 19:21:20.078 GL_EXT_stencil_two_side
2022-01-11 19:21:20.078 GL_EXT_stencil_wrap
2022-01-11 19:21:20.078 GL_EXT_texture_array
2022-01-11 19:21:20.078 GL_EXT_texture_compression_dxt1
2022-01-11 19:21:20.078 GL_EXT_texture_compression_s3tc
2022-01-11 19:21:20.078 GL_EXT_texture_env_add
2022-01-11 19:21:20.078 GL_EXT_texture_filter_anisotropic
2022-01-11 19:21:20.078 GL_EXT_texture_integer
2022-01-11 19:21:20.078 GL_EXT_texture_lod_bias
2022-01-11 19:21:20.078 GL_EXT_texture_rectangle
2022-01-11 19:21:20.078 GL_EXT_texture_shared_exponent
2022-01-11 19:21:20.078 GL_EXT_texture_sRGB
2022-01-11 19:21:20.078 GL_EXT_texture_sRGB_decode
2022-01-11 19:21:20.078 GL_EXT_timer_query
2022-01-11 19:21:20.078 GL_EXT_transform_feedback
2022-01-11 19:21:20.078 GL_EXT_vertex_array_bgra
2022-01-11 19:21:20.078 GL_APPLE_aux_depth_stencil
2022-01-11 19:21:20.078 GL_APPLE_client_storage
2022-01-11 19:21:20.078 GL_APPLE_element_array
2022-01-11 19:21:20.078 GL_APPLE_fence
2022-01-11 19:21:20.078 GL_APPLE_float_pixels
2022-01-11 19:21:20.078 GL_APPLE_flush_buffer_range
2022-01-11 19:21:20.078 GL_APPLE_flush_render : NOT INITIALIZED
2022-01-11 19:21:20.078 GL_APPLE_packed_pixels : NOT INITIALIZED
2022-01-11 19:21:20.078 GL_APPLE_pixel_buffer
2022-01-11 19:21:20.078 GL_APPLE_rgb_422
2022-01-11 19:21:20.078 GL_APPLE_row_bytes
2022-01-11 19:21:20.078 GL_APPLE_specular_vector
2022-01-11 19:21:20.078 GL_APPLE_texture_range
2022-01-11 19:21:20.078 GL_APPLE_transform_hint
2022-01-11 19:21:20.078 GL_APPLE_vertex_array_object
2022-01-11 19:21:20.078 GL_APPLE_vertex_point_size : NOT INITIALIZED
2022-01-11 19:21:20.078 GL_APPLE_vertex_program_evaluators
2022-01-11 19:21:20.078 GL_APPLE_ycbcr_422
2022-01-11 19:21:20.078 GL_ATI_separate_stencil
2022-01-11 19:21:20.078 GL_ATI_texture_env_combine3
2022-01-11 19:21:20.078 GL_ATI_texture_float
2022-01-11 19:21:20.078 GL_IBM_rasterpos_clip
2022-01-11 19:21:20.078 GL_NV_blend_square
2022-01-11 19:21:20.078 GL_NV_conditional_render
2022-01-11 19:21:20.078 GL_NV_depth_clamp
2022-01-11 19:21:20.078 GL_NV_fog_distance
2022-01-11 19:21:20.078 GL_NV_fragment_program_option
2022-01-11 19:21:20.078 GL_NV_fragment_program2
2022-01-11 19:21:20.078 GL_NV_light_max_exponent
2022-01-11 19:21:20.079 GL_NV_texgen_reflection
2022-01-11 19:21:20.079 GL_NV_texture_barrier
2022-01-11 19:21:20.079 GL_NV_vertex_program2_option
2022-01-11 19:21:20.079 GL_NV_vertex_program3
2022-01-11 19:21:20.079 GL_SGI_color_matrix
2022-01-11 19:21:20.079 GL_SGIS_generate_mipmap
2022-01-11 19:21:20.079 GL_SGIS_texture_edge_clamp
2022-01-11 19:21:20.079 GL_SGIS_texture_lod
2022-01-11 19:21:20.079
2022-01-11 19:21:20.079 OpenGL features for current hardware:
2022-01-11 19:21:20.079 OpenGL provider: Apple
2022-01-11 19:21:20.079 OpenGL renderer: Apple M1
2022-01-11 19:21:20.079 OpenGL version: 2.1.0
2022-01-11 19:21:20.080 Maximum number of lights: 8
2022-01-11 19:21:20.080 Number of auxiliary buffers: 0
2022-01-11 19:21:20.080 Number of texture units: 8
2022-01-11 19:21:20.081 Depth buffer bit resolution: 32
2022-01-11 19:21:20.081 Maximum OpenGL texture size: 16384 x 16384
2022-01-11 19:21:20.081 Current OpenGL Texture Quality Setting: Best Performance
2022-01-11 19:21:20.081 RGBA color bitplane resolutions: 8 8 8 8
2022-01-11 19:21:20.082 Shadow mapping supported
2022-01-11 19:21:20.082 VBO supported
2022-01-11 19:21:20.082 GL_MAX_ELEMENTS_INDICES : 150000.
2022-01-11 19:21:20.082 GL_MAX_ELEMENTS_VERTICES : 1048575.
2022-01-11 19:21:20.181 Creating Asset Manager...
2022-01-11 19:21:21.456 Connected to CMS: PostgreSQL 9.3.4 on x86_64-apple-darwin, compiled by i686-apple-darwin11-llvm-gcc-4.2 (GCC) 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.9.00), 64-bit
2022-01-11 19:21:22.322 Creating Cloud Manager...
2022-01-11 19:21:22.362 Creating Authentication Manager...
2022-01-11 19:21:22.408 Creating Scene...
2022-01-11 19:21:22.412 *** Scene Cleared ***
2022-01-11 19:21:22.425 Creating Inverse Kinematics Manager...
2022-01-11 19:21:22.431 Loading plug-ins:
2022-01-11 19:21:22.437 libaniMate2.dylib
2022-01-11 19:21:22.496 libdazscriptide.dylib
2022-01-11 19:21:22.520 libdzalignace.dylib
2022-01-11 19:21:22.529 libdzassetiofilters.dylib
2022-01-11 19:21:22.551 libdzautofit.dylib
2022-01-11 19:21:22.568 libdzautoriggerbasic.dylib
2022-01-11 19:21:22.577 libdzautoshaderbakeractions.dylib
2022-01-11 19:21:22.587 libdzbrycebridge.dylib
2022-01-11 19:21:22.597 libdzbvh.dylib
2022-01-11 19:21:22.606 libdzcolladax.dylib
2022-01-11 19:21:24.728 libdzcomponents.dylib
2022-01-11 19:21:24.749 libdzcontentlibrarypane.dylib
2022-01-11 19:21:24.757 Updated metadata for 0 of 1 items.
2022-01-11 19:21:24.758 libdzcr2exporter.dylib
2022-01-11 19:21:24.768 libdzcustomizedlg.dylib
2022-01-11 19:21:24.790 libdzdelightrenderer.dylib
2022-01-11 19:21:24.822 libdzdformeditor.dylib
2022-01-11 19:21:24.833 libdzdynamics.dylib
2022-01-11 19:21:26.023 WARNING: /src/sdksource/cloud/dzcloudtasknotifier.cpp(660): sync completed successfully, 1 items succeeded, 0 items failed.
2022-01-11 19:21:26.024 Metadata update succeeded.
2022-01-11 19:21:26.025 libdzeasyloader.dylib
2022-01-11 19:21:26.032 libdzexpexporter.dylib
2022-01-11 19:21:26.044 libdzfbxexporter.dylib
2022-01-11 19:21:27.099 libdzfbximporter.dylib
2022-01-11 19:21:27.108 libdzfiguresetup.dylib
2022-01-11 19:21:27.123 libdzfilamentdrawstyle.dylib
2022-01-11 19:21:27.134 libdzhexagonbridge.dylib
2022-01-11 19:21:27.142 libdzimageio.dylib
2022-01-11 19:21:29.302 libdzirayrenderer.dylib
2022-01-11 19:21:29.330 libdzjointeditor.dylib
2022-01-11 19:21:29.349 libdzlayerededitor.dylib
2022-01-11 19:21:29.361 libdzlayerfilter.dylib
2022-01-11 19:21:29.374 libdzmacvideo.dylib
2022-01-11 19:21:29.381 libdzmanualshaderbaker.dylib
2022-01-11 19:21:29.391 libdzmaptransfer.dylib
2022-01-11 19:21:29.401 libdzmorphfollower.dylib
2022-01-11 19:21:29.411 libdzmorphloader.dylib
2022-01-11 19:21:29.424 libdzmorphloaderpro.dylib
2022-01-11 19:21:29.439 libdzobjexporter.dylib
2022-01-11 19:21:29.445 libdzoptitexclothbasic.dylib
2022-01-11 19:21:30.147 libdzpolygongroupeditortool.dylib
2022-01-11 19:21:30.162 libdzprimitives.dylib
2022-01-11 19:21:30.170 libdzpropertyhierarchyeditor.dylib
2022-01-11 19:21:30.183 libdzpuppeteer.dylib
2022-01-11 19:21:30.194 libdzpz3importer.dylib
2022-01-11 19:21:30.202 libdzrenderedit.dylib
2022-01-11 19:21:30.210 libdzrenderlibrary.dylib
2022-01-11 19:21:30.216 libdzrslshadercompiler.dylib
2022-01-11 19:21:30.222 libdzsavefilters.dylib
2022-01-11 19:21:30.243 libdzscriptedrenderer.dylib
2022-01-11 19:21:30.254 libdzscriptedsteps.dylib
2022-01-11 19:21:30.266 libdzshaderbaker.dylib
2022-01-11 19:21:30.275 libdzshaderbuilder.dylib
2022-01-11 19:21:30.288 libdzshadereditor.dylib
2022-01-11 19:21:30.295 libdzshadermixerbase.dylib
2022-01-11 19:21:32.446 libdzshadermixergui.dylib
2022-01-11 19:21:32.461 libdzsmartcontentpane.dylib
2022-01-11 19:21:32.469 libdzspotrendertool.dylib
2022-01-11 19:21:32.476 libdzstrandbasedhaireditor.dylib
2022-01-11 19:21:32.713 libdztextureatlas.dylib
2022-01-11 19:21:32.725 libdztimeline.dylib
2022-01-11 19:21:32.735 libdztransferutility.dylib
2022-01-11 19:21:32.746 libdzu3dexporter.dylib
2022-01-11 19:21:32.753 libdzweightmapbrush.dylib
2022-01-11 19:21:32.767 SDK_SceneInfoPane.dylib
2022-01-11 19:21:32.775 libdzdrawstyles.dylib
2022-01-11 19:21:32.784 libdzpowerpose.dylib
2022-01-11 19:21:32.808 Error writing author data.
2022-01-11 19:21:32.841 Total class factories: 2071
2022-01-11 19:21:32.844 Creating Script Engine...
2022-01-11 19:21:32.889 Creating Main Window...
2022-01-11 19:21:32.896 Creating Viewport Manager...
2022-01-11 19:21:32.939 Successfully created OpenGL viewport for Viewport1.
2022-01-11 19:21:32.970 Successfully created OpenGL viewport for Viewport2.
2022-01-11 19:21:32.981 Successfully created OpenGL viewport for Viewport3.
2022-01-11 19:21:32.988 Successfully created OpenGL viewport for Viewport4.
2022-01-11 19:21:33.114 Creating Action Manager...
2022-01-11 19:21:33.144 Creating Pane Manager...
2022-01-11 19:21:33.574 Successfully created OpenGL viewport for AuxViewportView.
2022-01-11 19:21:35.611 Executing startup script...
2022-01-11 19:21:35.626 Started in: /Users/Chris/Daz 3D/Applications/DAZ 3D/DAZStudio4 64-bit
2022-01-11 19:21:35.626 DAZ Studio Started
2022-01-11 19:21:35.629 Creating Pixel Buffer
2022-01-11 19:21:35.634 Pixel buffer - Width: 1024 Height: 1024
2022-01-11 19:21:35.639 Compiling OpenGL Shader...
2022-01-11 19:21:35.657 Fragment Shader:
Fragment Shader compiled successfully.
Linking Shader:
Shader Program successfully linked.
OK,you do miss a vital part if the startup:
2022-01-10 15:00:29.412 Error writing author data.
2022-01-10 15:00:29.633 Initializing NVIDIA Iray...
2022-01-10 15:00:29.633 Iray [INFO] - API:MISC :: 0.0 API misc info : Loaded "/Applications/DAZ 3D/DAZStudio4 64-bit/libs/iray/libneuray.so"
2022-01-10 15:00:29.633 Iray [INFO] - API:MISC :: 0.0 API misc info : Iray RTX 2020.1.6, build 334300.9558, 27 Mar 2021, macosx-x86-64
2022-01-10 15:00:30.681 NVIDIA Iray GPUs:
2022-01-10 15:00:30.681 NVIDIA Iray Scheduling Configuration:
2022-01-10 15:00:30.681 CPU Load Limit: 24
2022-01-10 15:00:30.681 CPU Thread Affinity: disabled
2022-01-10 15:00:30.681 GPU Load Limit: 1
2022-01-10 15:00:30.978 Total class factories: 2200
Are yu sure you do not have any Anti-Virus software that has decided to remove the nVidia libs?
If you check under /Applications/DAZ 3D/Studio 4, do you have the Iray libs there at all?
No anti-virus and the files in that Iray folder seem to match up for the most part.
Next - do IRAY show up in installed plugins and is it checked?
Above, Richard had suggested checking that as well. Yes, it's there, checked and green. Every plug-in is showing checked and Green.
If you just add a sphere and hit Render, still getting that message?
Just checking if it's that you are rendering something too big for you RAM.
Yes, same thing. I even get it when there are no objects loaded. I know it's not a RAM thing, I've rendered many large projects.
OK, this was a tricky one, specially as your log clearly states no Iray as loaded. If you try 3Delight, same thing? Just to see where the error is.
Actually, that seemed to work fine... well, it rendered at least, but for some reason, the figures' textures were all white. Clothes and hair looked fine.
OK, then it's bound to Iray render then. The white chars is usually when rendering Iray skins in 3DL
Any ideas? I tried unchecking IRAY in plugins and then checking it off again. Notta!
Really weird issue. As they were not loaded (log said so), but at the same time they are said to be "ok" in the about plugins.
What Hardware are you running on?
M1 Mac Mini. 16G OS12.0.1.
I just don't get what 'broke.' Everything was running fine... unless something updated and caused an issue.
Same issue. Suddenly overnight no renderer Nvidia Iray availble.
No updates or anything like that undertaken. Just doesn't work anymore.
Daz Studio 4.16
10.15.7 MacOs
I'm having the same "unable to render" error message. I rendered in Iray this morning, shut down, came back after lunch and can no longer get an Iray preview nor Iray render.
M1 iMac, DAZ Studio 4.15.0.30, macOS 11.6.6
Lee
Also, I have an Intel i9 MacBook Pro, macOS 10.15.7, DAZ Studio 4.12.0.86 that is giving the same "unable to render" message when attempting an Iray render. I haven't used this Mac for DAZ Studio rendering in many weeks.
Neither the MacBook Pro, nor the M1 iMac have had any recent system or software updates.
At this point, DAZ Studio and all my assets are useless on 2 Macs, with the same error. What the heck is going on?
Lee
Another data point: I can successfully perform Iray renders/previews on my M1 MacBook Air, macOS 11.6.5 (an earlier version than the M1 iMac), DAZ Studio 4.20.0.6 and DAZ Studio 4.16.0.3 (don't recall which one is production version vs. public beta.)
So, 2 out of 3 Macs running older versions of DAZ Studio (pre-4.16.x.x) are throwing the "unable to render" error when attempting Iray renders/previews.
I have just completed a macOS security update on the MacBook Pro (Intel) to see if that helped, but DAZ Studio will still not Iray render.
Lee
Same problem. Woke up this mornning DAZ wouldn't render or give me any Iray preview anymore. How do I solve this?
I updated my DAZ Studio beta version to 4.20.1.38 (latest available one as of today.). Iray rendering works fine with it and I assume the current production version as well.
I'm keeping my "broken" version of DAZ Studio in case there's an easy fix, but I'm now using the beta build in order to render again. I had to recreate all my ghost lights due to changes in Iray between my older DAZ Studio versions and the newer/newest versions.
Not the preferred solution, but at least I can do Iray previews and Iray renders again.
Lee
I sent in a help desk ticket a few minutes ago describing the Iray issue. Others might need to do the same with specifics on their hardware, macOS version, DAZ Studio version to help the DAZ team track down the problem.
Lee
Encountered the same issue today, using Daz Studio 4.15 on macOS Monterey. Nothing was updated or changed since yesterday, so this problem happened for no apparent reason. Had no other choice but to upgrade to Daz 4.20. Rendering "works" on 4.20 for me, but it is much much slower.