Daz3D team, please look. (Important)

SeventhRoar666SeventhRoar666 Posts: 126
edited January 2022 in Daz Studio Discussion

FIRST OF ALL, it looks like the no squad has shown up to start arguing against something that can't be argued against because, in their mind, they think I got a lousy graphic card. I have a Geforce Quadro P5000 rendering card. I am not affected by this problem, YET. Soon we will all be affected, and you need to start working on solutions NOW and not LATER like morons Nvidia, which have known about this problem for a long time, but as all businessmen, they hope that everything will be solved by itself.

You can no longer make Daz3D more demanding when it comes to rendering. You have to find a way to make it more effective. The Nvidia 1080, 2080, and 3090 are impossible to get now. The silicon needed to make the graphic cards is nowhere to be found. Nvidia has said they got NO solution until 2023.

 

https://www.pcgamer.com/why-you-still-cant-buy-a-graphics-cards-according-to-a-supply-chain-expert/

https://www.gamesindustry.biz/articles/2021-11-15-nvidia-ceo-expects-global-chip-shortage-to-last-into-next-year

https://uk.pcmag.com/graphics-cards/133865/inside-the-gpu-shortage-why-you-still-cant-buy-a-graphics-card

Why those components are needed.

https://www.livescience.com/37598-silicon-or-silicone-chips-implants.html

 

 

About the tree problem.

What are the difference types of silicone rubber?

To understand what silicone is you first need to know the different types of rubber available. In its purest form, natural rubber is more commonly recognised as latex and actually comes directly from a rubber tree. These trees were first discovered in South America and usage of the rubber from within them dates back to the Olmec culture (Olmec literally means “Rubber People”!).

Anything which is not formed from this natural rubber is therefore man-made and is known as synthetic.

A new substance made by mixing various materials together is called a synthetic polymer. If the polymer displays elastic properties, it is identified as an elastomer.

Post edited by SeventhRoar666 on

Comments

  • charlescharles Posts: 846

    SeventhRoar666 said:

    You can no longer make Daz3D more demanding when it comes to rendering. You have to find a way to make it more effective. The Nvidia 1080, 2080, and 3090 are impossible to get now. The silicon needed to make the graphic cards is nowhere to be found. Nvidia has said they got NO solution until 2023.
     

     IRay is part of NVidia, daz is a platform for setting up a scene and initiating the process.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,208
    edited January 2022

    another option is cloud rendering

    for example

    https://irendering.net/speed-up-daz-studio-rendering-with-irender-cloud-rendering/

    I have not tried it

    Post edited by WendyLuvsCatz on
  • charles said:

    SeventhRoar666 said:

    You can no longer make Daz3D more demanding when it comes to rendering. You have to find a way to make it more effective. The Nvidia 1080, 2080, and 3090 are impossible to get now. The silicon needed to make the graphic cards is nowhere to be found. Nvidia has said they got NO solution until 2023.
     

     IRay is part of NVidia, daz is a platform for setting up a scene and initiating the process.

    Yes I know that, but now Daz needs to think, because these cards are IMPOSSIBLE to get now.

  • PerttiAPerttiA Posts: 10,024

    SeventhRoar666 said:

    charles said:

    SeventhRoar666 said:

    You can no longer make Daz3D more demanding when it comes to rendering. You have to find a way to make it more effective. The Nvidia 1080, 2080, and 3090 are impossible to get now. The silicon needed to make the graphic cards is nowhere to be found. Nvidia has said they got NO solution until 2023.
     

     IRay is part of NVidia, daz is a platform for setting up a scene and initiating the process.

    Yes I know that, but now Daz needs to think, because these cards are IMPOSSIBLE to get now.

    Depends on where you live, here in Finland they have been available since May last year. 

  • PerttiA said:

    SeventhRoar666 said:

    charles said:

    SeventhRoar666 said:

    You can no longer make Daz3D more demanding when it comes to rendering. You have to find a way to make it more effective. The Nvidia 1080, 2080, and 3090 are impossible to get now. The silicon needed to make the graphic cards is nowhere to be found. Nvidia has said they got NO solution until 2023.
     

     IRay is part of NVidia, daz is a platform for setting up a scene and initiating the process.

    Yes I know that, but now Daz needs to think, because these cards are IMPOSSIBLE to get now.

    Depends on where you live, here in Finland they have been available since May last year. 

    DUDE, this is from NVIDIA themselves, the production on these cards have STOPPED!

  • SeventhRoar666 said:

    PerttiA said:

    SeventhRoar666 said:

    charles said:

    SeventhRoar666 said:

    You can no longer make Daz3D more demanding when it comes to rendering. You have to find a way to make it more effective. The Nvidia 1080, 2080, and 3090 are impossible to get now. The silicon needed to make the graphic cards is nowhere to be found. Nvidia has said they got NO solution until 2023.
     

     IRay is part of NVidia, daz is a platform for setting up a scene and initiating the process.

    Yes I know that, but now Daz needs to think, because these cards are IMPOSSIBLE to get now.

    Depends on where you live, here in Finland they have been available since May last year. 

    DUDE, this is from NVIDIA themselves, the production on these cards have STOPPED!

    3060's are still available in the UK as of today.

     

  • TogireTogire Posts: 414

    I do not see in which way can daz bring a solution. Rendering is a complex process that requires many computations to take into accounts the light their the reflections/partial absorption/shadows, etc, and that explains that rendering is a time consuming operations.

    If you want faster rendering, there are two solutions. 1/ You can either use an accelerator and GPU are the only available ATM, even if thay are not really so easily ... available. Or 2/ you can simplify the algorithms; The rendering time will be reduced but the quality also and this is what 3DL does.

    Besides that I do not really see how daz can bring a solution to the GPU shortage. They obviously cannot build chips. Developping new faster rendering algorithms? Actually it is very complex and daz has chosen to use an external program instead of an in-house solution and probably very few people have the required skills in the daz team. They can acquire the skills, but this requires time and the rendering engine will be ready when the GPU shortage is over.

    Honestly, I really prefer that daz concentrates on improving DAS Studio and there are still margins (IK chains, animations, soft-body simulation, character loading time, etc).

  • Matt_Brown said:

    SeventhRoar666 said:

    PerttiA said:

    SeventhRoar666 said:

    charles said:

    SeventhRoar666 said:

    You can no longer make Daz3D more demanding when it comes to rendering. You have to find a way to make it more effective. The Nvidia 1080, 2080, and 3090 are impossible to get now. The silicon needed to make the graphic cards is nowhere to be found. Nvidia has said they got NO solution until 2023.
     

     IRay is part of NVidia, daz is a platform for setting up a scene and initiating the process.

    Yes I know that, but now Daz needs to think, because these cards are IMPOSSIBLE to get now.

    Depends on where you live, here in Finland they have been available since May last year. 

    DUDE, this is from NVIDIA themselves, the production on these cards have STOPPED!

    3060's are still available in the UK as of today.

    READ! I said the PRODUCTION OF THE CARDS have stopped.

     

  • alainmerigot said:

    I do not see in which way can daz bring a solution. Rendering is a complex process that requires many computations to take into accounts the light their the reflections/partial absorption/shadows, etc, and that explains that rendering is a time consuming operations.

    If you want faster rendering, there are two solutions. 1/ You can either use an accelerator and GPU are the only available ATM, even if thay are not really so easily ... available. Or 2/ you can simplify the algorithms; The rendering time will be reduced but the quality also and this is what 3DL does.

    Besides that I do not really see how daz can bring a solution to the GPU shortage. They obviously cannot build chips. Developping new faster rendering algorithms? Actually it is very complex and daz has chosen to use an external program instead of an in-house solution and probably very few people have the required skills in the daz team. They can acquire the skills, but this requires time and the rendering engine will be ready when the GPU shortage is over.

    Honestly, I really prefer that daz concentrates on improving DAS Studio and there are still margins (IK chains, animations, soft-body simulation, character loading time, etc).

    Long ago, there was a team that developed an engine that demanded minimum level of graphic card power. Nivida bought that up and now it's gone. SO YES, it can be done.

  • SeventhRoar666 said:

    alainmerigot said:

    I do not see in which way can daz bring a solution. Rendering is a complex process that requires many computations to take into accounts the light their the reflections/partial absorption/shadows, etc, and that explains that rendering is a time consuming operations.

    If you want faster rendering, there are two solutions. 1/ You can either use an accelerator and GPU are the only available ATM, even if thay are not really so easily ... available. Or 2/ you can simplify the algorithms; The rendering time will be reduced but the quality also and this is what 3DL does.

    Besides that I do not really see how daz can bring a solution to the GPU shortage. They obviously cannot build chips. Developping new faster rendering algorithms? Actually it is very complex and daz has chosen to use an external program instead of an in-house solution and probably very few people have the required skills in the daz team. They can acquire the skills, but this requires time and the rendering engine will be ready when the GPU shortage is over.

    Honestly, I really prefer that daz concentrates on improving DAS Studio and there are still margins (IK chains, animations, soft-body simulation, character loading time, etc).

    Long ago, there was a team that developed an engine that demanded minimum level of graphic card power. Nivida bought that up and now it's gone. SO YES, it can be done.

    Yes, it is called 3Delight. It is still part of Daz Studio. You are welcome to use it.

  • SeventhRoar666 said:

    PerttiA said:

    SeventhRoar666 said:

    charles said:

    SeventhRoar666 said:

    You can no longer make Daz3D more demanding when it comes to rendering. You have to find a way to make it more effective. The Nvidia 1080, 2080, and 3090 are impossible to get now. The silicon needed to make the graphic cards is nowhere to be found. Nvidia has said they got NO solution until 2023.
     

     IRay is part of NVidia, daz is a platform for setting up a scene and initiating the process.

    Yes I know that, but now Daz needs to think, because these cards are IMPOSSIBLE to get now.

    Depends on where you live, here in Finland they have been available since May last year. 

    DUDE, this is from NVIDIA themselves, the production on these cards have STOPPED!

    Where is this posted?

  • Richard Haseltine said:

    SeventhRoar666 said:

    PerttiA said:

    SeventhRoar666 said:

    charles said:

    SeventhRoar666 said:

    You can no longer make Daz3D more demanding when it comes to rendering. You have to find a way to make it more effective. The Nvidia 1080, 2080, and 3090 are impossible to get now. The silicon needed to make the graphic cards is nowhere to be found. Nvidia has said they got NO solution until 2023.
     

     IRay is part of NVidia, daz is a platform for setting up a scene and initiating the process.

    Yes I know that, but now Daz needs to think, because these cards are IMPOSSIBLE to get now.

    Depends on where you live, here in Finland they have been available since May last year. 

    DUDE, this is from NVIDIA themselves, the production on these cards have STOPPED!

    Where is this posted?

    I left the link, and this is common knowledge among ALL computer nerds that are into computers. Why do you think I post it here because I suspected that you all did not know about it. Daz3D needs to stop make daz3d stronger and stronger and start to make it more effective for older cards like the 970 and not 980+.

  • SeventhRoar666SeventhRoar666 Posts: 126
    edited January 2022

    JVRenderer said:

    SeventhRoar666 said:

    alainmerigot said:

    I do not see in which way can daz bring a solution. Rendering is a complex process that requires many computations to take into accounts the light their the reflections/partial absorption/shadows, etc, and that explains that rendering is a time consuming operations.

    If you want faster rendering, there are two solutions. 1/ You can either use an accelerator and GPU are the only available ATM, even if thay are not really so easily ... available. Or 2/ you can simplify the algorithms; The rendering time will be reduced but the quality also and this is what 3DL does.

    Besides that I do not really see how daz can bring a solution to the GPU shortage. They obviously cannot build chips. Developping new faster rendering algorithms? Actually it is very complex and daz has chosen to use an external program instead of an in-house solution and probably very few people have the required skills in the daz team. They can acquire the skills, but this requires time and the rendering engine will be ready when the GPU shortage is over.

    Honestly, I really prefer that daz concentrates on improving DAS Studio and there are still margins (IK chains, animations, soft-body simulation, character loading time, etc).

    Long ago, there was a team that developed an engine that demanded minimum level of graphic card power. Nivida bought that up and now it's gone. SO YES, it can be done.

    Yes, it is called 3Delight. It is still part of Daz Studio. You are welcome to use it.

    No, a superengine, that used minimal use of graphic card power. I saw it myself 10+ years ago. I told my friend that it will never see the light of day. It was light years of what we have now.

     

    P.S, I use a Quadro 5000, I am not affected, YET! But you will all be affected soon, the cards is not sold, they have not come to any solution of the problem, and it's CRITICAL.

    Post edited by SeventhRoar666 on
  • marblemarble Posts: 7,500

    JVRenderer said:

    SeventhRoar666 said:

    alainmerigot said:

    I do not see in which way can daz bring a solution. Rendering is a complex process that requires many computations to take into accounts the light their the reflections/partial absorption/shadows, etc, and that explains that rendering is a time consuming operations.

    If you want faster rendering, there are two solutions. 1/ You can either use an accelerator and GPU are the only available ATM, even if thay are not really so easily ... available. Or 2/ you can simplify the algorithms; The rendering time will be reduced but the quality also and this is what 3DL does.

    Besides that I do not really see how daz can bring a solution to the GPU shortage. They obviously cannot build chips. Developping new faster rendering algorithms? Actually it is very complex and daz has chosen to use an external program instead of an in-house solution and probably very few people have the required skills in the daz team. They can acquire the skills, but this requires time and the rendering engine will be ready when the GPU shortage is over.

    Honestly, I really prefer that daz concentrates on improving DAS Studio and there are still margins (IK chains, animations, soft-body simulation, character loading time, etc).

    Long ago, there was a team that developed an engine that demanded minimum level of graphic card power. Nivida bought that up and now it's gone. SO YES, it can be done.

    Yes, it is called 3Delight. It is still part of Daz Studio. You are welcome to use it.

     

    I tried 3DL for a render just yesterday - was it always that slow?? Maybe I've just got used to GPU rendering. Besides, the 3DL that is included with DAZ Studio is years out of date isn't it? 

  • PerttiAPerttiA Posts: 10,024

    SeventhRoar666 said:

    Richard Haseltine said:

    SeventhRoar666 said:

    DUDE, this is from NVIDIA themselves, the production on these cards have STOPPED!

    Where is this posted?

    I left the link, and this is common knowledge among ALL computer nerds that are into computers. Why do you think I post it here because I suspected that you all did not know about it. Daz3D needs to stop make daz3d stronger and stronger and start to make it more effective for older cards like the 970 and not 980+.

    It said nothing about stopping production, there are nerds and then there's "nerds"...

  • PerttiA said:

    SeventhRoar666 said:

    Richard Haseltine said:

    SeventhRoar666 said:

    DUDE, this is from NVIDIA themselves, the production on these cards have STOPPED!

    Where is this posted?

    I left the link, and this is common knowledge among ALL computer nerds that are into computers. Why do you think I post it here because I suspected that you all did not know about it. Daz3D needs to stop make daz3d stronger and stronger and start to make it more effective for older cards like the 970 and not 980+.

    It said nothing about stopping production, there are nerds and then there's "nerds"...

    What is it you don't understand? They DO NOT HAVE THE COMPONENTS that are needed to make the cards, Have the smartphones burned the circuits in your brain?

    Silicon is needed and the tree that produce that is about to exerminated from the planet.

  • PerttiAPerttiA Posts: 10,024

    SeventhRoar666 said:

    PerttiA said:

    SeventhRoar666 said:

    Richard Haseltine said:

    SeventhRoar666 said:

    DUDE, this is from NVIDIA themselves, the production on these cards have STOPPED!

    Where is this posted?

    I left the link, and this is common knowledge among ALL computer nerds that are into computers. Why do you think I post it here because I suspected that you all did not know about it. Daz3D needs to stop make daz3d stronger and stronger and start to make it more effective for older cards like the 970 and not 980+.

    It said nothing about stopping production, there are nerds and then there's "nerds"...

    What is it you don't understand? They DO NOT HAVE THE COMPONENTS that are needed to make the cards, Have the smartphones burned the circuits in your brain?

    Silicon is needed and the tree that produce that is about to exerminated from the planet.

    I think you are mistaking these forums for gaming forums, I do not have problems in understanding what was said behind your link

  • marblemarble Posts: 7,500

    SeventhRoar666 said:



    Silicon is needed and the tree that produce that is about to exerminated from the planet.

    Sorry, "tree"?  What tree? My school days were long ago but isn't silicon a mineral found in rocks (sand, etc.)? Or were you being metaphorical?

  • marble said:

    SeventhRoar666 said:



    Silicon is needed and the tree that produce that is about to exerminated from the planet.

    Sorry, "tree"?  What tree? My school days were long ago but isn't silicon a mineral found in rocks (sand, etc.)? Or were you being metaphorical?

    What are the difference types of silicone rubber?

    To understand what silicone is you first need to know the different types of rubber available. In its purest form, natural rubber is more commonly recognised as latex and actually comes directly from a rubber tree. These trees were first discovered in South America and usage of the rubber from within them dates back to the Olmec culture (Olmec literally means “Rubber People”!).

    Anything which is not formed from this natural rubber is therefore man-made and is known as synthetic.

    A new substance made by mixing various materials together is called a synthetic polymer. If the polymer displays elastic properties, it is identified as an elastomer.

    The schools today are horrible...

  • Richard HaseltineRichard Haseltine Posts: 100,842
    edited January 2022

    SeventhRoar666 said:

    marble said:

    SeventhRoar666 said:



    Silicon is needed and the tree that produce that is about to exerminated from the planet.

    Sorry, "tree"?  What tree? My school days were long ago but isn't silicon a mineral found in rocks (sand, etc.)? Or were you being metaphorical?

    What are the difference types of silicone rubber?

    To understand what silicone is you first need to know the different types of rubber available. In its purest form, natural rubber is more commonly recognised as latex and actually comes directly from a rubber tree. These trees were first discovered in South America and usage of the rubber from within them dates back to the Olmec culture (Olmec literally means “Rubber People”!).

    Anything which is not formed from this natural rubber is therefore man-made and is known as synthetic.

    A new substance made by mixing various materials together is called a synthetic polymer. If the polymer displays elastic properties, it is identified as an elastomer.

    The schools today are horrible...

    Silicone rubber is a compound, used for making rubber and the like. Silicon is a chemical element, used for making glass and (with dopants) computer chips. https://en.wikipedia.org/wiki/Silicon

    Post edited by Richard Haseltine on
  • PerttiAPerttiA Posts: 10,024

    Silicone is the stuff used to enhance certain anatomical elements of the females of the species, silicon is what's used in computers

    https://en.wikipedia.org/wiki/Silicon
    https://en.wikipedia.org/wiki/Silicone

  • TogireTogire Posts: 414
    edited January 2022

    Silicon is a mineral naturally abundant on earth. To produce electronic chips, you need monocrytalline silicon. It is done by using natural silicon (easy to find by digging anywhere on the planet) and some physical process that require a lot of energy. The present silicon problem is due to some electricity shortage in China where are located many silicon manufacter. A consequence is a reduction of the silicon production and a raise of the prices (+50% in 3 months) and this impacts all the electronic industry, not only GPU.

    A second problem is due to a high demand for GPU for mining bitcoins (and other kind of blockchain silliness like NFT) and that explains the rise of the GPU prices.

    Combined, this explains the GPU crisis. But you can still buy GPU. The delay is important and the price very high.

    Post edited by Togire on
  • alainmerigot said:

    Silicon is a mineral naturally abundant on earth. To produce electronic chips, you need monocrytalline silicon. It is done by using natural silicon (easy to find by digging anywhere on the planet) and some physical process that require a lot of energy. The present silicon problem is due to some electricity shortage in China where are located many silicon manufacter. A consequence is a reduction of the silicon production and a raise of the prices (+50% in 3 months) and this impacts all the electronic industry, not only GPU.

    A second problem is due to a high demand for GPU for mining bitcoins (and other kind of blockchain silliness like NFT) and that explains the rise of the GPU prices.

    Combined, this explains the GPU crisis. But you can still buy GPU. The delay is important and the price very high.

    You also need silicone to prevent your stuff from frying.

  • Thread trimmed and closed.

This discussion has been closed.