How to apply Soft Cloth Physics to DAZ Characters in iClone 6

ReallusionReallusion Posts: 115
edited April 2015 in The Commons

In this tutorial, you will learn how to bring your DAZ characters to life in iClone, and take advantage of its high-performance physics engine to animate hair, accessories, and clothing in the most natural way possible. This tutorial will briefly explain to you the concept of weight maps and how you can create them, in addition to applying G6 character hair to your Daz characters as well.

How to apply Soft Cloth Physics to DAZ Characters in iClone 6
http://www.reallusion.com/reallusiontv/youtubega.aspx?url=//www.youtube.com/embed/tmbLIulalbk

You can also watch this quick video on how to properly fix the collision shape for each individual body part, including limbs, pelvis, head, etc...

http://www.reallusion.com/reallusiontv/youtubega.aspx?url=//www.youtube.com/embed/EZCx2Q2FuU8

Soft_Cloth_DAZ.jpg
849 x 466 - 88K
Post edited by Reallusion on
Sign In or Register to comment.