Turn an image (png with transparency) to a prop
Hi all,
I would like to add an image (for my case an exotic flower) into a scene.
For example, I would like to extract from a picture a flower in affinity photo program and export it to png to keep the transparency properties and then input the flower into a scene to layer with my composition (put manually in a hand of an actor for instance, not necessarly attached to (like an object), it can be layered on top position (like in photoshop)).
One way is to go back and forth between programs : render the entire scene in daz3D and then add the flower layer into affinity photo, but it would be cool to do everything into daz3D.
Does someone has a solution for that ?
Note : I'm not talking about backdrop image or hdri.
Comments
Often things like flower props are made with a series of planes with alpha'd images of petals and leaves. As long as you are only going to see your flower with it facing your camera, you could probably add it to a plane. Just depends on how close to the camera and how it will need to interact with your figure. This older thread might provide some insight. https://www.daz3d.com/forums/discussion/74930/how-to-apply-an-image-to-a-primative-plane