HOW TO GENERATE A MORPH TARGET IN 4.7???
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Is there a way to import an OBJ file to use as a morph target? (There used to be a way)
I've tried using SAVE AS SHAPING PRESET but it seems to only save the settings of the morph dials, not the geometry. The shaping preset does not seem to include any modifications done to the geometry by D-formers.
I've used both Morph dials and mesh deformers to model the forms. I've gotten the results to about 85 to 90 percent of where I was trying to get.
I was hoping to export the obect as an.OBJ file then imort it back as a morph target and apply it and then use the morph presets to tweak the form to 100% results.
I've looked in the manual and have spent a few hours looking on the forum. Maybe I'm not looking using the right terms.
Thanks for any help
Comments
You need to use Morph Loader (Edit > Object > Morph Loader Pro).
Thanks for the point in the right direction.
STILL...
I searched the manual using the term "MORPH" nothing about morph loader was found. Then after your responce I searched for "Morph Loader" and again nothing was found.
I did as you instructed. It seemed that the object was loaded by Morph Loader BUT I can't see where it loaded.
I tried again and noticed this message:
Loading morph V4-J...
No deltas for morph, skipping node.
Created morph successfully.
No deltas skipping node, is that why I can't find the morph target?
If so what can I do to correctly load a morph?
Thanks!
If the figure uses SubD go to Mesh Resolution in the Parameetrs pane and set it to base, and hide any other items.
Export as OBJ, using the DAZ Studio preset.
Load a clean copy of the figure.
Import using Morph Loader pro, using the DAZ Studio preset. In the setting of Morph Loader pro, expand the options under your OBJ file in the list at the bottom and make sure the path is set as you want - right-click to change it. That determines wheer the slider goes.
Tried it out.
It seemed to work!
Thank you!