Use section of custom morph
Eleven Heights
Posts: 17
I made a custom morph using blender and I completely botched the head section but I like how the body turned out. Is there a way I can turn this into being only a body morph?
Comments
Do you still have the morph in Blender? Did you make it using shapes? If you didn't, I would look at making your morphs that way as you can then create morphs in Blender and mix and match and, remove the influence of a morph on a part of the body.
In Studio, there is a way to do it, but need to look for the tutorial. If someone doesn't beat me to it. I also believe there are some shape splitter type programs in the store. Maybe Zev0's store.
Edit: in the Developer Kit for your base figure should be a HeadSplit deformed which does what your asking.
To use the dForm, you aply it to the figure then in Morph Loader Pro you expand the options for the morph, Attenuate By, and select the dForm (it uses the weight map to determine which areas load and which are locked).