Iris Hair Issue - Resolved
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Hello,
I have noticed that there is an issue with the Iris Hair product when you apply the Hair Short morph. As you apply the morph some of the vertices seem to move away from the head distorting the hair (see the attached image). It happens when the hair is fit/parented to G8F as well as when the hair is loaded into the scene by itself and the morph is applied. Has anyone else come across this problem, and if so, is there a way to prevent this from happening?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/c4/be43bb428509684c63e50add3e23c7.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/c4/be43bb428509684c63e50add3e23c7.jpg)
Capture.JPG
822 x 1002 - 141K
Post edited by nabob21 on
Comments
https://www.daz3d.com/iris-hair-for-genesis-8
To prevent that from happening, it's either a bad morph or something in the rigging affecting it. Would need to be fixed by the PA.
If that's not a new installation, download a fresh installer and see if it hasn't already been fixed. If it is still acting like that, notify the Customer Service, sales dept. via the ticket system.
In the meantime, when the hair is out of place like that, you might be able to create another morph to fix it. I doubt Hexagon could handle it, maybe Blender or one of the other modeling programs. Or, do a little postwork.
I have been in contact with the PA and they are working on a fix for the issue so it should be updated soon.