Morph Loader
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I'm trying to save a character but no matter how I save it it ends up in the Morphs Loader file. How can I fix this?
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I'm trying to save a character but no matter how I save it it ends up in the Morphs Loader file. How can I fix this?
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In the Morph Loader dialog, expand the morph you've loaded, then right-click on the Property Group option to add it to an existing category or click Create to make your own.
Thank you!
If you want to move morphs that you've already created, click on the cog icon at the top-right of the morph slider, select Parameter Settings, and change the Path.
The original blender looks to be gone. Yah it's in DS as a morph. I've tried changing the path in the parameter setting but it won't save that way.
I should have mentioned that you'll have to re-save the morph in order for it to stay that way. I don't remember if Save Modified Assets works, or if you have to actually re-save the morph itself.
Thank you! I got it working right.
Also, if you want to do it retroactively you can edit the morph file directly. Open the dsf (morph in the data folder) in a text editor and look for the 'region' or 'group' area. This tells Studio where to show the morph. You can edit this and then save it without having to make a copy.
Note, you may have to uncompress the file and then add the dsf extension back to it after editing.
I spent a couple of hours one weekend editing morphs and now my Genesis 8 Female loads like this. All random morphs that were loaded to the base list are now organised under sub catergories of a 'Morphs' folder :)
It may not be quicker for a single morph but if you want to move a folders worth it means you can batch edit in Notepad++ instead of having to do each morph individually.