Morph Loader Pro problem(Daz 4.15)

Hi,I  am taiwanese, use translation.

If I add scale or height morph, the model will broken when anything bend?

 

movie:

https://www.youtube.com/watch?v=Fig_Mdo509U

 

 

Comments

  • GordigGordig Posts: 10,053

    A couple things:

    1. It's against forum rules to post a textured nude figure, so there's a decent chance your image and video will be removed
    2. I don't think it's recommended to export scale as part of the morph, but I could be wrong about that. Does the same thing happen if you export it at normal scale?
    3. If you do proceed with the scaled figure, after importing, try Edit -> Figure -> Rigging -> Adjust Rigging to Shape. The irregular bending is because DS is expecting the figure's joints to still be in the same place as they are on the standard figure.
    4. As a quality-of-life tip, you can hold the Alt key and click on a slider to reset it to default, which saves you the trouble of typing the number in manually.
  • h1236660h1236660 Posts: 5
    edited February 2022

     

    Gordig said:

    A couple things:

    1. It's against forum rules to post a textured nude figure, so there's a decent chance your image and video will be removed
    2. I don't think it's recommended to export scale as part of the morph, but I could be wrong about that. Does the same thing happen if you export it at normal scale?
    3. If you do proceed with the scaled figure, after importing, try Edit -> Figure -> Rigging -> Adjust Rigging to Shape. The irregular bending is because DS is expecting the figure's joints to still be in the same place as they are on the standard figure.
    4. As a quality-of-life tip, you can hold the Alt key and click on a slider to reset it to default, which saves you the trouble of typing the number in manually.

    Thx, Let me try it.

    Post edited by h1236660 on
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