Is it possible to fit M3 beard on G8M?
VicS
Posts: 1,273
Is it possible to fit M3 beard on G8M? I have done this with m4 long beard but I didnt know 2 things with the m3 beard
1-will it fit on face half way decent (doesnt need to be 100% perfect), as the m4 long beard does
2-will it it even open up if there is no m3 figure sleceted, (I thought that had happened with another m3 item but I could be wrong)-I do not own M3
thanks
Comments
Yes, it will load on its own. I don't know how well it will convert - that probably depends in part on which tools you use.
I dont know what you mean about convert which tools? I guess that this can be done in more detail but all I know how to do is move it to fit on G8 face and then parent it, thata worked good enough with the m4 beards,
or do you mean convert how good will it fit on G8's face , as long as it will open and fit more or less on the face that'll work for me, (if not on face perfect can be used as a further away character)
it will fit the face more or less good d oyou think?
thanks
Well, I was assuming you were using something like AutoFit but yes, it will load and can be moved into place like anything else.
OK and just to be sure.....face of m3 and g8m are more or less the same size and shape so there should be no issue for beard looking natural on g8 face correct?
I haven't compared, but it would probably be adjustable with a dForm or two.
Cool what is a dform, is a learning curve to it?
A dForm is a magnet - select an item, Creat>New dForm. Move the Field around to control what isa ffected, move the base to set the centry point of any scaling or rotation, adjust the dForm itself - parented to the base - and the mesh within the field will be affected. You cana lso use a weightmap instead of the field.
Thanks a lot Ricahard