Lines on Skins??

super_joelsuper_joel Posts: 107

No lighting has been added to the photo as of "yet"
I rendered it and turned out like this, not sure why there is lines on there skins
The skins looked fine in a render til i added clothes

smtest.png
1145 x 865 - 985K
Post edited by super_joel on

Comments

  • SimonJMSimonJM Posts: 5,982
    edited December 1969

    Looks to be the shading rate for tha AoA SSS shader. Never quite sure of it needs to go upor down in these cases, I think it's down ;)

  • yxk03yxk03 Posts: 19
    edited December 1969

    If two surfaces with different subsurface settings have the same group ID, the renderer seems to pick the settings for one of the surfaces and apply it to all. I get that ripply skin effect when one of the surfaces (like an eye) has a subsurface scale that's too high for skin.

    Try making sure the group IDs are different for all characters and that the eyes are different from the skin, and make sure they're all different from the default since there might be a surface in the scene that you didn't notice has subsurface scattering turned on.

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