Spawning multiple deformer morphs separately

Hello -

I have created custom bicep morphs for a base G8F using one deformer per arm. Is there a way to spawn them separately as left and right instead of as one morph for both arms? The tutorials I've seen don't address that.

Thanks.

Comments

  • charlescharles Posts: 849

    I haven't tried it myself, but I believe you create a new blank morph, and open it's parameter settings and add a controller.

     

  • Sven DullahSven Dullah Posts: 7,621

    I would create a dFormer for the left arm, spawn it and name the morph accordingly, then in the dFormer tab add the same dFormer node again, flip the components along the x-axis or use the symmetry feature to make it work on the right arm, then spawn to morph and give it a unique name. Lastly delete the dFormer and dial in the new morphs. Remember to turn on autofollow if you want clothing to conform to the morphs.

  • RenderPretender,

    You could try individually setting the Scale Property of each Morph to 0, and export the remaining Morph with the appropriate name. Alternatively, save it as a scene preset, then individually delete each arm D-former and export. You could undo the delete, and then delete the other one. Or just reload the scene and repeat as required. TD

Sign In or Register to comment.