Emmissive Fire on Flyer Eagle
![vonHobo](https://secure.gravatar.com/avatar/629e4e826112cc52e92c1e60f2827d03?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F629e4e826112cc52e92c1e60f2827d03_100.png)
in The Commons
https://www.daz3d.com/flyer-eagle
This Flyer Eagle fire jets, when turned on, are barely visible in my render (first image):
But when I apply an emmissive shader it causes the fire to look like rectangular blocks, which is not good (second image).
Is there some way to increase the brightness of the fire on the jets, like that shown in the promo image (third image)?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/1c/d4725d93993d85c0f5377f63035871.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/1c/d4725d93993d85c0f5377f63035871.png)
Screenshot (200).png
1920 x 1080 - 1M
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/6a/7d3a49e0a16ea422d65c2284475b7b.png)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/6a/7d3a49e0a16ea422d65c2284475b7b.png)
Screenshot (201).png
1920 x 1080 - 2M
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/a7/6e70a9bc1b8012e769db089352bab5.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/a7/6e70a9bc1b8012e769db089352bab5.jpg)
popup_6_18_25.jpg
1300 x 1000 - 101K
Comments
CTRL click on the emmissive shader so that the opacity maps don't get removed. Then adjust the brightness to your taste.
Thank you! I tried that but is there any way to prevent it from overpowering the jet's details? I set luminance down to 100. Is that what you mean by brightness?
Yes adjusting the luminance will make it brighter or dimmer. I would guess that adjusting the tone mapping would keep the engine jets from overpowering the ship's details. But that's a matter of tweaking to taste.
I added a touch of bloom effect and it worked out great!
thank you!