Daz Liquid Pack - help!
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Hi
I'm having trouble making the water "look" like water!!!
It either just comes up white...or if I apply a shader e.g. "water" it comes out like shiny black plastic?????
I'm obviously missing something!!!!!
Have applied shader from content library and surface (color) shader.... get the same.
Thanks
Comments
Depending on how the shader is setup you may need to add something to reflect into the scene.
A glass of water in a white void would appear to be white or the same with a black void.
Check the reflection channel and see if its using a texture map or its generating reflection etc from its enviroment.
Got it!!!! Brilliant thanks!!