Daz Liquid Pack - help!

SinnerManSinnerMan Posts: 27
edited December 1969 in The Commons

Hi
I'm having trouble making the water "look" like water!!!
It either just comes up white...or if I apply a shader e.g. "water" it comes out like shiny black plastic?????
I'm obviously missing something!!!!!
Have applied shader from content library and surface (color) shader.... get the same.
Thanks

Comments

  • Design Anvil - Razor42Design Anvil - Razor42 Posts: 1,239
    edited December 1969

    Depending on how the shader is setup you may need to add something to reflect into the scene.

    A glass of water in a white void would appear to be white or the same with a black void.

    Check the reflection channel and see if its using a texture map or its generating reflection etc from its enviroment.

  • SinnerManSinnerMan Posts: 27
    edited December 1969

    Got it!!!! Brilliant thanks!!

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