models, prims, etc super washed out after updating
ryotedeschi
Posts: 8
i had daz on my win7 computer for years without really changing anything, and then today i uninstalled/reinstalled and now my models look like an albino caught in headlights. i use daz to set up model references for illustration and the overexposure makes it hard to see detail. how can i make it go back to looking like it was before?
left is what it looks like now... right is what it was before.
Post edited by ryotedeschi on
Comments
Please clothes the figure or zoom to show only acceptable areas.
You are using Filament preview, you may want to switch to another Drawstyle or adjust the settings (especially the environment intensity values) or Tone Mapping.
i dont understand any of what you just said.
"Please clothes the figure or zoom to show only acceptable areas.
You are using Filament preview, you may want to switch to another Drawstyle or adjust the settings (especially the environment intensity values) or Tone Mapping."
Translation:
for some reason it looks normal in the "aux" viewport....
you dont have to get snarky, i understood completely what the first sentence meant. ridiculous since the model looks like a ken doll in the first place but whatever...
You said you didn't understand any of what Richard said, so it wasn't snarky for them to explain it to you.
As Gordig said, I didn't realize that you weren't confused by all the comments so I tried to cover all bases. There are no number of people who don't understand that a private place that has a no nudity rule means no nudity. Hopefully, the second part is helpful.
But, yes, the aux port is not using the Filament engine so it should look normal.