Question on Merchant Resource Skins

AndreaswbAndreaswb Posts: 25
edited February 2022 in The Commons

Hi,

I just noticed a strange shine on the skin diffuse texture maps of all merchant skin resource products.
So - why is artificial glossy shine included in the diffuse texture maps? -> (image removed by mod)

Diffuse shine is an extra effect ruled by glossy and topcoat channels. Why do those vendors permanently include it into the diffuse channel?

I suppose, the vendors should know better.

Thank you.

Post edited by Cris Palomino on

Comments

  • They are photographs, skin is shiny, ....

  • RawArtRawArt Posts: 5,954

    not all merchant resources have that....proper ones are clear of light and shadows   https://www.daz3d.com/raw-skins1-pbr-merchant-resource-textures-for-genesis-81-female

  • nicsttnicstt Posts: 11,715

    Andreaswb said:

    Hi,

    I just noticed a strange shine on the skin diffuse texture maps of all merchant skin resource products.
    So - why is artificial glossy shine included in the diffuse texture maps? -> (image removed by mod)

    Diffuse shine is an extra effect ruled by glossy and topcoat channels. Why do those vendors permanently include it into the diffuse channel?

    I suppose, the vendors should know better.

    Thank you.

    Diffuse doesn't/shouldn't have shine. Diffuse is just the colour; shine is the result of something else, other maps will indicate that, usually in conjunction with settings set how much shine is required. The term diffuse-shine is imo an oxymoron.

  • nicsttnicstt Posts: 11,715

    RawArt said:

    not all merchant resources have that....proper ones are clear of light and shadows   https://www.daz3d.com/raw-skins1-pbr-merchant-resource-textures-for-genesis-81-female

    Damn, I missed that; cheers for link.

  • RawArt said:

    not all merchant resources have that....proper ones are clear of light and shadows   https://www.daz3d.com/raw-skins1-pbr-merchant-resource-textures-for-genesis-81-female

    yes   

  • Dear mods,

     (image removed by mod)

    What was the reason for your censoring?
    It is an official image of the product showcase in the product catalog!
    If there's something wrong about it, you have to censor your product catalog.

    How do you think I can demonstrate the effect this talk is about?

    Thank you

  • Hi RawArt,

    RawArt said:

    not all merchant resources have that....proper ones are clear of light and shadows   https://www.daz3d.com/raw-skins1-pbr-merchant-resource-textures-for-genesis-81-female

    possibliy not really all, but all merchant skin products I found in the catalog since the time of M4 show this not wanted feature.

    Andy

  • Andreaswb said:

    Dear mods,

     (image removed by mod)

    What was the reason for your censoring?
    It is an official image of the product showcase in the product catalog!
    If there's something wrong about it, you have to censor your product catalog.

    How do you think I can demonstrate the effect this talk is about?

    Thank you

    I think the concern was that it was one of the texture maps, or a mix of maps, which shouldn't be psoted. If it was just a link to a promo image then yes, it would have been OK.

  • RawArtRawArt Posts: 5,954

    Andreaswb said:

    Hi RawArt,

    RawArt said:

    not all merchant resources have that....proper ones are clear of light and shadows   https://www.daz3d.com/raw-skins1-pbr-merchant-resource-textures-for-genesis-81-female

    possibliy not really all, but all merchant skin products I found in the catalog since the time of M4 show this not wanted feature.

    Andy

    Ok...if you are really looking for an answer as to "why?"

    The answer is that (until recently) the way to get the most realisitc skin effect was to work from photographs. Photographs will have a natural shine and shadow to the contours of the model.

    So when someone is making the MR, that will translate onto the actual texture.

    A MR is supposed to be just that "a resource", which means it is not a finished set, it is just a resourse that someone took the time to layout a realistic skin into the shape of the UV's. Then an artist who wants to use it will take that and finish it off, cleaning out all the aspects that they dont like. With the resource, the person who wants to use it no longer has to source their own photos and arrange them onto the UV's, that has been taken care of for you. That is how a resource works.

    There are MR's out there that are not even seam matched, that is also expected to be done by the artist who uses it.

    You will find a wide range of what has been and what hasn't been done in MR's....Some are more finished than others. But in the end, it is just a resource, not a finished product.

     

  • And the ones that don't match seams I don't buy from twice ;-)

  • MimicMollyMimicMolly Posts: 2,209

    And the ones that don't match seams I don't buy from twice ;-)

    This. Literally the only reason I'd ever buy a merchant resource. I want the seams to match, so I can focus on other parts of the customization process.
  • frank0314frank0314 Posts: 14,263
    edited February 2022

    Catherine3678ab said:

    And the ones that don't match seams I don't buy from twice ;-)

    Only downfall to that is in most cases you may pay a considerable amount more and no one wants to do that so somethings gotta give. If your doing all the hard work you deserve to be paid for it and not sold for rock bottom prices like what's expected and trashed if it isn't. Some of the best resources I've seen are unfinished and well worth having to do it yourself. I'd rather buy a killer quality resource with non matching seams than an ok texture with matching seams. I look for quality, not easy.

    Post edited by frank0314 on
  • RawArtRawArt Posts: 5,954

    frank0314 said:

    Catherine3678ab said:

    And the ones that don't match seams I don't buy from twice ;-)

    Only downfall to that is in most cases you may pay a considerable amount more and no one wants to do that so somethings gotta give. If your doing all the hard work you deserve to be paid for it and not sold for rock bottom prices like what's expected and trashed if it isn't. Some of the best resources I've seen are unfinished and well worth having to do it yourself. I'd rather buy a killer quality resource with non matching seams than an ok texture with matching seams. I look for quality, not easy.

    and then there are some that include everything you could possibly want, as finished as a full character, and at a decent price (see my earlier post)  ;)  

  • frank0314frank0314 Posts: 14,263

    RawArt said:

    frank0314 said:

    Catherine3678ab said:

    And the ones that don't match seams I don't buy from twice ;-)

    Only downfall to that is in most cases you may pay a considerable amount more and no one wants to do that so somethings gotta give. If your doing all the hard work you deserve to be paid for it and not sold for rock bottom prices like what's expected and trashed if it isn't. Some of the best resources I've seen are unfinished and well worth having to do it yourself. I'd rather buy a killer quality resource with non matching seams than an ok texture with matching seams. I look for quality, not easy.

    and then there are some that include everything you could possibly want, as finished as a full character, and at a decent price (see my earlier post)  ;)  

    Yeah, I agree. 

  • frank0314 said:

    Catherine3678ab said:

    And the ones that don't match seams I don't buy from twice ;-)

    Only downfall to that is in most cases you may pay a considerable amount more and no one wants to do that so somethings gotta give. If your doing all the hard work you deserve to be paid for it and not sold for rock bottom prices like what's expected and trashed if it isn't. Some of the best resources I've seen are unfinished and well worth having to do it yourself. I'd rather buy a killer quality resource with non matching seams than an ok texture with matching seams. I look for quality, not easy.

    Me no pay considerable amount more ;-) Me hunter, wait for SALES ;-) 

    Actually the "raw" resources one can purchase elsewhere can then be applied into the resource sets with matching seams. Our time is also of value ;-)

     

     

  • Richard Haseltine said:

    Andreaswb said:

    Dear mods,

     (image removed by mod)

    What was the reason for your censoring?
    It is an official image of the product showcase in the product catalog!
    If there's something wrong about it, you have to censor your product catalog.

    How do you think I can demonstrate the effect this talk is about?

    Thank you

    I think the concern was that it was one of the texture maps, or a mix of maps, which shouldn't be psoted. If it was just a link to a promo image then yes, it would have been OK.

    Thank your the clarification.

    Pitty I can't prove now, cause it was deleted.
    But !! It was one of the promos showing only small parts of the textures.

    So my call to the admins:
    Please think before acting. Otherwise you'll get lost of supporting members.

    Thank you for your attention.

  • Catherine3678abCatherine3678ab Posts: 8,388
    edited February 2022

    I saw the removed image before it was removed. It appeared to be one of the promo images.

    Cameras have also improved greatly over the years. I recall one resource set of photos that were on sale here, as I recall the camera that was used cost something like $35,000. So the price charged for the resource images was a terrific bargain.

    Post edited by Catherine3678ab on
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