Field of wheat and flowers
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in The Commons
Hi everyone.
I just bought this product
https://www.daz3d.com/wild-flower-plants-vol-4--wheatfields
I wanted to create a dense field of wheat. Selecting the various tufts of ears takes a lifetime to fill the field. Is there a way to speed up this process?
Thanks everyone for the help
Comments
Use Instances (Create>New Node Instances...) or use UltraScatter https://www.daz3d.com/ultrascatterpro--upgrade-from-ultrascatter-advanced-instancing or, for this type of task, even UtraScenery https://www.daz3d.com/ultrascenery--realistic-landscape-system
Ok. Thanks for the reply. But what is the difference between this
https://www.daz3d.com/ultrascatter-advanced-instancing-for-daz-studio
and what you recommended to me?
Ultrascatter Advanced is the predecessor of ultrascatter pro. If you would buy it, you could still buy
https://www.daz3d.com/ultrascatterpro--upgrade-from-ultrascatter-advanced-instancing
in order to upgrade to the latest version, which is
https://www.daz3d.com/ultrascatterpro
Thanks, I thought I'd carefully avoided the upgrade link.
The Ultrascenery thread is very informative, I think you should be able to make one with it :
https://www.daz3d.com/forums/discussion/380431/ultrascenery-commercial/p100
You do need to get a bit technical to change the features of the product, it doesn't come with the feature out of the box. In that case you'd be better off with Ultrascatter.
Thank you. I tried to create groups with New Node Instances, but the groups it creates are very heavy and the program closes. Is it possible to make each group a props object?
In the Parameters pane turn off Visible In Viewport for those you have finished with. Make sure Render Settings has memory as the Instance Optimisation method. Instances are lighter than props anyway, so turning the groups into groups of props would be counter-productive.
ok. Thank you. I try to do as you told me.