I Recreated a face - need feedback and help
![shelleyar1](https://secure.gravatar.com/avatar/733bcd59e847aec6a81c9ec1b2276825?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F733bcd59e847aec6a81c9ec1b2276825_100.png)
in The Commons
Does anyone recognize her?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/05/b0653d8a88b34473f7d3de085112f6.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/05/b0653d8a88b34473f7d3de085112f6.jpg)
LC1.jpg
833 x 555 - 77K
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Does anyone recognize her?
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Comments
I don't know her, neither do Google (Google Image Search)![surprise surprise](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/omg_smile.png)
Maggie from The Walking Dead? (Lauren Cohan)
Looks mostly like a Mousso character to me.
Nicole Kidman or Sigorney Weaver?
Well, that is my render, google surely can't find that.![smiley smiley](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png)
It is supposed to be Lauren Cohan.
It is supposed to be Lauren Cohan, yes
Is there a guide for what's the best approach to recreating a face from scratch in DAZ?
Because, allthough I am quite happy with how she looks from the front, it is actually far from well enoough at most other angles.
But it seems like I hit a dead end, because whatever I try to get it closer on other angles, it will either make things worse, or I am deviating from the good look from the front.
Here is another artist version
https://www.daz3d.com/marthas-everyday-bob-for-genesis-3-and-8-females
That's who I was thinking as well. Nice work so far.
For the hair? Yeah, maybe. But the hair is still not settled.
I think I'm going to start from scratch with the default Gen8. The version in the first post is using another character as a base, but that character has some unfortunate and odd flaws and quirks, which I didn't notice right away. And as mentioned before, she looks good from the front, but other angles are bad. And I am hitting a dead end.