Zbrush 4r6 and Geograft
Panic Code
Posts: 40
So I make custom morphs with zbrush via goz. I have recently added a geograft object to one of my models. No problem and everything loads. I use goz and modify the model in zbrush. Goz back to dazstudio and, as normal, it asks me to specify a name and group. After that my custom morph is nowhere to be found. So I repeat the steps and get the same outcome. So I go ahead and remove the geograft and remake the morph in zbrush. Go back to daz and there's my morph. Has anyone else ran across this problem where a geograft prohibits a morph from zbrush to dazstudio? Or is there a different way to do this?
Comments
After some fiddling around I figured out the issue.