saving a skin preset?

A character I use uses torment , the regular flesh and then the green in a separate render. but I'd like it to be black, and even turning the base color all the way down there's still a green tint.

i want to edit the map itself and be able to load it up just like i do the torment green skin, but how do i do that?

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,775

    Save it as a material preset

  • SpaciousSpacious Posts: 481

    Not sure what you mean by turning the base color all the way down, but the tint is probably coming from the translucency map.

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