Lower HDR brightness
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in The Commons
Update 4.20 pretty much ruined all of my hdr lights making them way to bright is there something I am missing to lower the brightness
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I'm not in front of my computer so I can't remember the exact name, but in the environment tab right above or right below the dome rotation and such, you'll see a number that's usually 2, lower that. Might be environment intensity or something. Or you can go in tone mapping and putz around with the f-stop and such.
You need an Environment options node in your scene, if you haven't got one go the the Create menu to add one.
Environment Intensity controls the brightness of the HDR light from the dome. You can use the Environment tab in Render Options or the properties tab on the node, they both do the same thing.
To control the tonemapping you need a Tonemapper options node in your scene. Changing tonemapping affects the dome and all lights and emissive surfaces in the scene.
You used to be able to just use the tabs in Render Options, then they added these nodes a few versions ago. I don't know why, they don't serve any useful function that I can see. If you don;t have a node in your scene you won't have the tab in Render Options.
Thank you both
Studio will make them for you if they aren't there; when the iray preview render starts up.
I'm lazy sometimes, so I just start and stop the preview renderer to make them for me :)
Now that you have them, you can include or exclude them when you save a scene subset.
If you exclude them(uncheck the box) while saving.
Then you won't overwrite the one that is in the scene you are loading the subset into.