Transfer Utility Problem

digitalcraftdigitalcraft Posts: 57
edited April 2015 in The Commons

Hi,

I am trying to map a new costume to my customized DAZ character through the Transfer utility.
Whenever I use the Transfer Utility with Genesis as SOURCE and the object as TARGET with an option "Fit to Source Figure", the Object gets attached to Genesis, but is offset on the Z coordinate.

Plz see the attached picture.

Any solution ?

Prabhat MOHANTY

screeprint_1.jpg
1440 x 900 - 242K
Post edited by digitalcraft on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,805
    edited December 1969

    Ideally, model around the base shape. Certainly model around a shape with no scaling, then if it was morphed set the Source Shape in Transfer utility to the morph (or Current) and check Reverse Source Shape from Target in the extended options.

  • digitalcraftdigitalcraft Posts: 57
    edited December 1969

    Thank you. It works now.


    Prabhat MOHANTY

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