Transfer Utility Problem
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Hi,
I am trying to map a new costume to my customized DAZ character through the Transfer utility.
Whenever I use the Transfer Utility with Genesis as SOURCE and the object as TARGET with an option "Fit to Source Figure", the Object gets attached to Genesis, but is offset on the Z coordinate.
Plz see the attached picture.
Any solution ?
Prabhat MOHANTY
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screeprint_1.jpg
1440 x 900 - 242K
Post edited by digitalcraft on
Comments
Ideally, model around the base shape. Certainly model around a shape with no scaling, then if it was morphed set the Source Shape in Transfer utility to the morph (or Current) and check Reverse Source Shape from Target in the extended options.
Thank you. It works now.
Prabhat MOHANTY