DS 4.15 and latest IRay drivers?
marble
Posts: 7,500
I am wondering whether installing the latest IRay drivers may have affected my scene lighting even though I have not updated my DAZ Studio version (still on 4.15.02)? It seems to me that I now need to add one or two more zeroes to the luminosity setting of my photometric spotlights. For years I have been adding twp extra zeroes to the default luminoisty setting but lately that seems to make little difference to the light so I am adding 2 extra zeroes.
The only thing I have updated lateley is the NVIdia drivers for my RTX 3090.
Comments
My understanding is that they fixed a glitch so yes, you might want to update D/S to 4.20 which is made to use with the updated drivers.
There are some changes as to how the lighting system works - and there are some tutorials on YouTube for how to use them.
I'm still very wary of going to 4.20 considering all the threads here asking how to revert to a previous version. For the time being, I'll just keep adding extra zeroes until the complaints about 4.20 appear to be resolved.
Driver version certainly shouldn't affect the way Iray works. 4.20.x.x has not changed the way photometric lights change in any event - the changes affect mesh lights with transparency and the surface Thin Film setting.
After trying again with a completely different scene, I concur with your comments. The spotlight in the second scene behaves as I would have expected previously so my spotlight problem seems to be limited to the scene I tried earlier. I have no idea why that should be so and I checked all the usual suspects (I often forget that I have the Environment Options set to Dome only which would stop the spotlight shedding any light).
I thought it would. I'm using D/S4.16 and did not update to the latest vNvidia drivers for that reason. So you are saying that one can update the drivers and D/S4.16 will continue working the same as it did before updating?
Yes, barring any weird bugs in the drivers at least.
Okay, thanks :-)