Sky-Sphere Environments: Desolate Desert Arches [Now Available]
FirstBastion
Posts: 7,762
New environment set coming soon. Large central staging area and pre-rendered all encompassing sky-sphere surrounding the entire scene.
Desolate Desert Arches can work for alien planet type renders too.
desolateterrain-Mainskyspherenotag.jpg
800 x 1040 - 577K
main1-skysphere-desolate-arches-daz3d.jpg
800 x 1040 - 598K
Post edited by FirstBastion on
Comments
....hmmm.
Were you watching Stargate Universe reruns a few weeks ago? I was having similar ideas but no time to do anything lol.
Looks good. :coolsmile:
This set will also work for the modern day adventurer, archeologist type scene render.
Just released and now available
http://www.daz3d.com/sky-sphere-environments-desolate-desert-arches
In the large central staging area, its possible to move and reposition all the individual landscape prop (stones, rocks, outcrops) elements to suit your needs. And they can be hidden or removed as well, or used with other scenes too. The fully surrounding skysphere offers dozens of potential angles with visual appeal.
Figured I'd add a few more images today.
I'm buying tomorrow since I don't get paid until the end of the month, but looks great FirstBastion.
Thanks Serene, always nice to get some positive feedback. post a pic if you get a chance, I alway enjoy seeing what get done with them .
I will play more later. With the atmospheric effects cameras you can add some interesting dust and haze which I think looks pretty good.
Great looking product. Looks like it will compliment your SciFi bunker set nicely.
Grabbing this one ASAP, I can already see how useful it will be.
One thing that I really like about this set is you can move stuff around. the rocks and debris can be moved around, and look very nice when rendered so you can make a really cool ground plane for your sci-fi environments
I like this overview angle and the alien plants growing between the rocks, makes it look like the outpost belongs there. And I want to add, the haze camera idea, reallly helps blend the foreground with the background. I believe I have those, will have to give it a try.
Last of the camera angles. The North, South and West views are a little more visually complex but this east view is the most traditional. Just a single standard arch. I origianally got this idea while playing Red Dead Redemption and there's this huge arch to the south, across the river so I did a ittle bit of research on desert formations and how water erodes porous stone which triggered more ideas.