Animation transfer from G1/ G2 to G3/G8

Since the bone structure of DAZ G1/G2 and Daz G3/G8 figures are different in the since that G3/G8 now have twist bones on the arms and legs. Are there any scripts that can accurately transfer animation from the G1/G2 figures to the G3/G8 figures?

I have tried unchecking the twist bones in the the BVH importer options but that cause the twist bone children to be unchecked also.

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,531

    only way I know is to save on Genesis 1 and tweak from there

    however

    I came across this little gem recently for those who can write code

    https://github.com/daz3d/StudioFbxImporter

    DAZ could use an improved FBX importer and that could solve the issue

  • kwanniekwannie Posts: 869

    Yep Wendy looks like that "little gem" is out of my league too, I wish I was technically savie like that. Wolf thanks for the suggestion I actually own that script but never went back to it after getting bad reults before (probably did not know about taking off all limits back then). Well I tried it again and it got rid od the feet sliding anf the arms look very good after the transfer. There is still slight jerkiness in the motion of the legs which I think I can clean up with Mcasual's BVH smoother. I will try it out. If this works this is a huge game ghanger for animation in DS. I can then get some super cool MMD animations smoothly onto G3/G8.

    Do any of the other g2 to G3 conversion scripts work any better than Dragon Storm's, as far as being any smoother?

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