Blender 3.0.1 problem with Bridge?
Honzo
Posts: 193
I can use the Daz/Blender Bridge to load a figure into blender 2.92 without problems, but having difficulty with 3.0.1 Is this a known problem? Has something changed in the procedures for 3.0.1?
When I load a figure, I don't get a real rig, just some bones in an odd format and some circles like the control rig for a tail (no tail on V8), but bigger. The option one gets in the Bridge panel to go to Rigify does not show up. Does anyone know what's going on? What's the solution?