??? NVidia IRAY Rendering in Daz Studio???
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Can someone help me with this, yep I've been gone for a while, but if someone can provide me with a link of information surrounding this new renderer I would be so grateful.
I keep seeing signs of it on various advertisements and posts and I'm scratching my head and going WHAT?
Comments
...Introduced in the 4.8 beta. I usually don't bother with beta releases, however, this is a major change. Been playing a lot with it since the introduction in March. There are several threads on the forums here:
The general Sticky thread:
http://www.daz3d.com/forums/discussion/54058/
...and one about rendering: with more examples:
http://www.daz3d.com/forums/discussion/54734/
As well as a couple more technical threads dealing with more specific topics like Hair and Skin in Iray.
http://www.daz3d.com/daz-studio-beta
http://www.daz3d.com/forums/discussion/54058/
Hope these help!
For more information on Iray itself http://www.nvidia.com/object/nvidia-iray.html and http://www.nvidia-arc.com/iray.html are good places to start.
http://www.nvidia.com/object/material-definition-language.html for information on shading language used by Iray 2015, and soon to be others.
For information on Physically Based Rendering (PBR) https://www.allegorithmic.com/pbr-guide
Thanks everyone, checking them all out right now! Cheers!
OMG!!! DAZ has exploded!
Wait, DAZ 3D exploded, DAZ Studio exploded, or your head exploded with information overload? :)
I think she meant something like this...
Hahahahaaaa - I meant Daz Studio 4.8 - has caused Daz3d.com to ROCK so hard, it's EXPLODED!! They are constantly growing, improving, and climbing that 3D software mountain to the TOP!
Good to see you around again! Yes Daz has made quite the quantum leap with the Nvidia intergration. And for someone like me who's long been a proponent of photorealism & physically based workflow it's ideal. One more great tool to add to the PBR toolbox alongside Lux/Reality & Octane.
Check out what Mec4D & I have been up to in our respective galleries, especially Cath...and make sure you're sitting down LOL.
Good to see you around again! Yes Daz has made quite the quantum leap with the Nvidia intergration. And for someone like me who's long been a proponent of photorealism & physically based workflow it's ideal. One more great tool to add to the PBR toolbox alongside Lux/Reality & Octane.
Check out what Mec4D & I have been up to in our respective galleries, especially Cath...and make sure you're sitting down LOL.
You said it sweet. I've gone through a rough two years and I'm finally starting to climb my way back to the world that brought me peace and supported my needed illustrations for the writing that I do. My goal is to take the 3D world and make it as realistic as it is possible for ME to do, and this new UP they've climbed - has once more glued me to them!
This is the world I use it for...