Weird pixel squares in 3Delight render

Hello,

Does anyone know what causes these non-renderable 'pixels' with 3Delight renders sometimes? I rendered this same scene in IRAY and it was fine. So, it must be something going on with 3Delight not being able to calculate something?

Thanks for any advice!

bad-pixels-3delight.jpg
408 x 450 - 88K

Comments

  • IceCrMnIceCrMn Posts: 2,129

    The only thing I can think of would be the shader.

    Is that model been converted over to all 3DL or are some of the shaders still iray?

    Sometimes the auto conversion doesn't go well.

  • ColemanRughColemanRugh Posts: 511

    Thanks IceCrMn !

    Yes - the skin came with Iray shaders I converted to 3delight. Good suggestion. I may tinker with the shaders.

    I'm also wondering if I render with G8F not casting shadows if that will change it. Like 3Delight can't figure out the shadows because of the morphs used? When her mouth is closed the spots do not show in the render. It's when I open her mouth that the problem pops up. So, I think you're right about something with morphs too.

    Thanks!

  • ColemanRughColemanRugh Posts: 511

    If I render without lights casting shadows then 2 of the 3 dots disappear. But still one remains.

    Weird

  • IceCrMnIceCrMn Posts: 2,129

    Sounds like you are on the right path to finding the problem.

    Good Sleuthing :)

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