She hulk render issue. What is it? Why is it? and how can I fix it?
![RKane_1](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/447/n396560105D9B.jpg)
She hulk render issue. What is it? Why is it? and how can I fix it?If it helps, I am using DAZ Studio 4.7 still and the map is for Victoria 4 but using Genesis and I made sure the texture map knows that. :)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/bb/48ed08557f0ba6cc5070499172c80e.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/bb/48ed08557f0ba6cc5070499172c80e.jpg)
ShulkieAbError.jpg
879 x 625 - 36K
Post edited by RKane_1 on
Comments
It might be an issue with the scene lighting when it hits the mid rift.
Check reflection in case it is cranked up to far.
and check for a reflection map in the figure, also you may want to check specular settings.
is she on vacation? I thought she was an attorney.
Stratdragon,
The girl is allowed a break from time to time. :)
Huh.... if either the displacement map or bump map is on even by a small percentage, it does that. And I tried different maps, too. Any will do it.
I guess maybe my morph in that area was too extreme?
If you were curious. :)