She hulk render issue. What is it? Why is it? and how can I fix it?

RKane_1RKane_1 Posts: 3,037
edited May 2015 in Daz Studio Discussion

She hulk render issue. What is it? Why is it? and how can I fix it?If it helps, I am using DAZ Studio 4.7 still and the map is for Victoria 4 but using Genesis and I made sure the texture map knows that. :)

ShulkieAbError.jpg
879 x 625 - 36K
Post edited by RKane_1 on

Comments

  • Zap ZZap Z Posts: 60
    edited December 1969

    It might be an issue with the scene lighting when it hits the mid rift.

  • Design Anvil - Razor42Design Anvil - Razor42 Posts: 1,239
    edited December 1969

    Check reflection in case it is cranked up to far.

  • StratDragonStratDragon Posts: 3,249
    edited May 2015

    Razor 42 said:
    Check reflection in case it is cranked up to far.

    and check for a reflection map in the figure, also you may want to check specular settings.

    is she on vacation? I thought she was an attorney.

    Post edited by StratDragon on
  • RKane_1RKane_1 Posts: 3,037
    edited December 1969

    Stratdragon,

    The girl is allowed a break from time to time. :)

  • RKane_1RKane_1 Posts: 3,037
    edited December 1969

    Huh.... if either the displacement map or bump map is on even by a small percentage, it does that. And I tried different maps, too. Any will do it.

    I guess maybe my morph in that area was too extreme?

  • RKane_1RKane_1 Posts: 3,037
    edited December 1969

    If you were curious. :)

    She-Hulk-Queen-of-Tiki-Beach-Web2.jpg
    720 x 1080 - 606K
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