Pelvis isn't rendering well Mei Lin 7
whoacowboy
Posts: 28
I am having a weird issue whil rendering Mei Lin Gen 3. Her pelvis looks like it has a gausean blur on it but everything else is rendering fine. Does anyone have any ideas as to why this would be happening? TIA
sample.png
1464 x 1220 - 1M
Comments
Is there a geometry shell there, from an anatomical elemnt product possibly?
You used a script by 3feetwolf, that added an extra material zone to the geometry.
go back in your process by using the default figure, dial in your requested character morph and add marerial to it.