genesis figures to blender
![j_stnk](https://secure.gravatar.com/avatar/d80bc8ddd3e57636734aa3458eda487e?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fd80bc8ddd3e57636734aa3458eda487e_100.png)
hello folks,
how can i import the genesis models into blender? since there is no wavefront files? generation 4 has the blmilman/wom files.
thanks!
You currently have no notifications.
hello folks,
how can i import the genesis models into blender? since there is no wavefront files? generation 4 has the blmilman/wom files.
thanks!
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
load the model into Studio.
File>Export>OBJ
optional: set scale to 5000%
the model will not be rigged in Blender. Blender uses a different rigging method. You will have a static model and it will probably require some texture and surface tweaking.
there is a Studio to Cycles exporter in the freebies forum if you want to try that as well, it's free.
http://www.daz3d.com/forums/discussion/2877/
you can also export using Collada, I've had mixed results with that format.