can make a more convenient to way to get to expressions?

MistaraMistara Posts: 38,675
edited December 1969 in The Commons

mebbe a custom tab?

i spending a lot of time drilling down to head, expressions, eye slide up/down

don't really use the shape tab,
can the shape tab be made to auto drill to expressions?

any faster way would be appreciated.

thanks.

Comments

  • ModernWizardModernWizard Posts: 851
    edited December 1969

    You could always create a custom category of your most used expressions right under Actor. That way you'd only have two levels of drilling on the Parameters tab.

    --MW

  • MistaraMistara Posts: 38,675
    edited December 1969

    but, can that work for every time i load G1/G2F/G2M?


    i dragged dials around to organize for my Mil3 figures. but i had to save each as a new figure.

  • ModernWizardModernWizard Posts: 851
    edited December 1969

    Yeah, it should, if you save your custom arrangement as a morph asset.

    For example, say you take the G2F base expression Flirting and move it to Actor/Frequently Used Expressions. You will need to save this as a morph asset because, even though the Flirting expression already exists on the G2F figure, you have changed its default location. Thus you need to save the new location information.

    Once you arrange your custom category to your liking and save all its parameters, it will appear every time you open up G2F [or whatever figure you have recategorized].

    --MW

  • ModernWizardModernWizard Posts: 851
    edited December 1969

    Hi -- I just want to update this thread and state that I gave slightly mistaken information. When you have relocated expressions to custom categories, you'll want to save them as modified assets [File > Save as > Support Assets > Save Modified Assets], NOT as morph assets.

    Also...and I just discovered this, you can make your own base category on the first level [e.g., where Actor is]. I'm moving my expressions to an Expressions category on that level because it's more convenient to me.

    --MW

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