What do I need to start making (and maybe later selling) clothes for Daz Studio?
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I've been familiarzing myself with Marvelous Designer lately via the trial, and it seems easy enough to pick up. Problem is, I'm confused on what's next. Is there a needed workflow, or something generally recommended by more advanced users? I'm expecting Substance Painter (or Designer?) to be apart of it for textures and such, which is fine as I already have a fair bit of Adobe on my system. If I'm using MD, do I need ZBrush for anything? So, in short MD > Substance Painter > ? Tutorials on a workflow from creation to Daz (that's recent, hopefully) would be great if it existed, but just a point in the general direction I'm supposed to go would be great. I saw Esha's bundle, but it looks to be a bit older, so I'm not sure if anything in it still applies. Any advice would be much appreciated. :)
If this is the wrong place to post this (sorry), feel free to move it or let me know where I can post a question like this here.
Thanks.
Comments
You could check out Sickle Yield's video's, she might have something for you.
https://www.youtube.com/user/SickleYield/videos
There are also some excellent tutorials over on YouTube.
These tutorials may be useful:
#1 thing is dogged determination. It's a royal pain in the butt to get things into DS that looks and works right. Even just static objects. Looks great in blender, import obj into DS and it looks like a cat chewed it up and coughed up a polygon hairball. Then you gotta try again until it finally works.
Search for CG Elves ... some good tutorials and clothing samples.
Will any of the tutorials listed show how to actually go about becoming a seller through Daz? Hope I worded that right, so I can sell my creations on the daz marketplace
Thanks
At the bottom every page on the site, including this one, there's a "Sell Your 3D Content" link, which sends you to this page: Become a Published Artist