Animation and poses.

I asked this question about a specific DAZ product, but apparently no one else brought that product , or used the product in an animation .

So let’s try a more general animation situation, -

you have a product and poses, but the product /model was created facing the ‘wrong’ way. When you select a pose[that was made by the same cc,or that came with the product], the DAZ actor is put in that pose on the product.

You create your aniblocks for the product/model and actor. But if you copy and paste the your aniblocks for extend the action, DAZ remembers that the pose turned the actor to get said actor into the pose with the product, so DAZ will rotate the actor like the pose did, on your pasted aniblocks.

Is there a way to get DAZ to not ‘remember’ the fact the a rotation took place to get both product and actor facing in the same direction ??

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