Error occuring with UberPoint Light Shader for DAZ Studio

Ghosty12Ghosty12 Posts: 2,068
edited December 1969 in The Commons

Just a interesting error showing up in both Daz Studio 4.7 and 4.8 beta..

3Delight message #45 (Severity 1): S2072: the shader 'C:/Program Files/DAZ 3D/DAZStudio4 Public Build/shaders/omnifreaker/light/omUberPoint.sdl' uses a different interface version. Automatic conversion was successful. It should be recompiled for better performance.

The render does come out with no issue just get the above error when it starts..

Comments

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Not an error. It's a performance tip...and an indication that you probably did not reinstall the content packs when you upgraded to 4.7. Minimally the basic lights package, but most likely all the Starter Essentials packs.

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    Download and run the .BAT file from this thread, it should take care of it:

    http://www.daz3d.com/forums/discussion/23867/

    CHEERS!

  • Ghosty12Ghosty12 Posts: 2,068
    edited December 1969

    Thank you for that link, hopefully will do what is needed as even re downloading the essential files and the default lights and so on did not do anything..

  • RogerbeeRogerbee Posts: 4,460
    edited December 1969

    It should do, I was getting a similar message when using UberSurface2 and that file cleared it. I'm using Windows 7, so if you're using 8 make sure you follow the instructions for that in the thread.

    CHEERS!

Sign In or Register to comment.