Problem with hair transparency in Blender
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There's something wrong with hair caps in Blender. It seems the issue is the transparency:
This is the node setup for the material:
Does anyone know the solution for this?
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There's something wrong with hair caps in Blender. It seems the issue is the transparency:
This is the node setup for the material:
Does anyone know the solution for this?
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Comments
What material option is that ?
It's just a simple transparent shader I've created.
Ok then, you can plug the alpha directly in the principled I see no reason to use a mix. Then eevee gets limitations for mix = 1 so your choice is also unfortunate.
I'm not sure how Eevee works but with Cycles you can try turning up your transparent bounces in the light paths panel.
Thank you!
I had to increase the bounces from 8 to 32.
reported
https://bitbucket.org/Diffeomorphic/import_daz/issues/96/better-default-settings