Is there a way in Daz Studio to replace a part of body model to an another part of model ?
chrysmacz
Posts: 1
Hi all communoty ! It's my first post, so I hope than I posted in a right place. I'm searched arround the web but without succes...
Is there a way in Daz Studio to replace a part of body model to a another part of model ?
I'm explain, I would like to change for example a G8 human arms to a Cyborg arms model with conserve rigging, it is possible ?
Or I need to do that in other program ?
Thank you at all ;-)
Comments
Yes, that is a situation where a GeoGraft would be ideal. But of course you need to make the graft, with the vertices where it meets the remaining skin precisely aligned so that they will weld (presuming you are going to want to cap the hidden parts of the plain arm).
@chrysmacz
You can:
create a GeoGraft to add anatomical parts (like a tail, 4 more arms, centaur body)
cover an existing body part with a geometry and hide some body parts. For example https://www.daz3d.com/arcwar-cybernetic-arms-for-genesis-8-male are like clothing that when applyed the arm is hidden automatically
Use GeoGraft if you need to create a rigged body part not existing in the figure (tail), otherwise use the second solution
Ok, that"s sound good, thank you for answers Richard and Kainjy.
I will try to test it, thank you a lot ;-)